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Making it easier to work with shaders
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vk-util.h
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2025-04-18
Check the available VK extensions before using CoopVec APIs in GFX (#6849)
Jay Kwak
2024-11-05
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-10-29
format
Ellie Hermaszewska
2022-05-05
Various vulkan/glsl fixes. (#2222)
Yong He
2022-03-08
GFX Vulkan: deferred shader compilation and pipeline creation. (#2153)
Yong He
2022-02-18
Fully implement the ray tracing pipeline for Vulkan (#2136)
lucy96chen
2021-12-09
Remove `PipelineType` from gfx header. (#2051)
Yong He
2021-11-17
gfx ShaderObject interface update, getTextureAllocationInfo() (#2019)
Yong He
2021-06-30
[gfx] Add inline ray tracing support. (#1899)
Yong He
2021-04-24
Remove resource `Usage` from `gfx` interface. (#1813)
Yong He
2021-03-24
Reimplement Vulkan shader objects. (#1764)
Yong He
2021-03-04
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2021-02-19
Make gfx library visible to external user. (#1719)
Yong He
2019-09-13
Refactor render-test to make cross platform (#1053)
jsmall-nvidia