| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Check the available VK extensions before using CoopVec APIs in GFX (#6849) | Jay Kwak | 2025-04-18 |
| * | Support cooperative vector including Vulkan-Header (#6228) | Jay Kwak | 2025-01-30 |
| * | Support cooperative vector (#6223) | Jay Kwak | 2025-01-30 |
| * | Move switch statement bodies to their own lines (#5493) | Ellie Hermaszewska | 2024-11-05 |
| * | format | Ellie Hermaszewska | 2024-10-29 |
| * | gfx: D3D12 and VK Fence implementation. (#2048) | Yong He | 2021-12-07 |
| * | [gfx] Add `IBufferResource::getDeviceAddress()`. (#1892) | Yong He | 2021-06-23 |
| * | Refactor `gfx` to surface `CommandBuffer` interface. (#1735) | Yong He | 2021-03-04 |
| * | Refactor GUI/Window utils out of gfx library (#1649) | Yong He | 2021-01-06 |
| * | Refactor render-test to make cross platform (#1053) | jsmall-nvidia | 2019-09-13 |
