| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Correct include dir for libslang (#5539) | Ellie Hermaszewska | 2024-11-13 |
| * | format | Ellie Hermaszewska | 2024-10-29 |
| * | gfx: d3d12 performance optimizations. (#2140) | Yong He | 2022-02-23 |
| * | GFX: seperated ShaderTable. (#2090) | Yong He | 2022-01-21 |
| * | Various fixes to gfx. (#2074) | Yong He | 2022-01-10 |
| * | Buffer allocation backend. (#2045) | ZanderMajercik | 2022-01-04 |
| * | gfx: Implement remaining resource commands on D3D12. (#2054) | Yong He | 2021-12-13 |
| * | GFX: implement mutable shader objects. (#1963) | Yong He | 2021-10-18 |
| * | [gfx] Add inline ray tracing support. (#1899) | Yong He | 2021-06-30 |
| * | Remove resource `Usage` from `gfx` interface. (#1813) | Yong He | 2021-04-24 |
| * | Fix `model-viewer` crash when using Vulkan. (#1804) | Yong He | 2021-04-23 |
| * | Improve robustness of gfx lifetime management. (#1788) | Yong He | 2021-04-08 |
| * | Transient root shader object. (#1782) | Yong He | 2021-04-05 |
