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path: root/tools/gfx/transient-resource-heap-base.h
Commit message (Expand)AuthorAge
* Correct include dir for libslang (#5539)Ellie Hermaszewska2024-11-13
* formatEllie Hermaszewska2024-10-29
* gfx: d3d12 performance optimizations. (#2140)Yong He2022-02-23
* GFX: seperated ShaderTable. (#2090)Yong He2022-01-21
* Various fixes to gfx. (#2074)Yong He2022-01-10
* Buffer allocation backend. (#2045)ZanderMajercik2022-01-04
* gfx: Implement remaining resource commands on D3D12. (#2054)Yong He2021-12-13
* GFX: implement mutable shader objects. (#1963)Yong He2021-10-18
* [gfx] Add inline ray tracing support. (#1899)Yong He2021-06-30
* Remove resource `Usage` from `gfx` interface. (#1813)Yong He2021-04-24
* Fix `model-viewer` crash when using Vulkan. (#1804)Yong He2021-04-23
* Improve robustness of gfx lifetime management. (#1788)Yong He2021-04-08
* Transient root shader object. (#1782)Yong He2021-04-05