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* Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska2024-11-05
| | | | | | | | | * Move switch statement bodies to their own lines * format --------- Co-authored-by: Yong He <yonghe@outlook.com>
* formatEllie Hermaszewska2024-10-29
| | | | | | | * format * Minor test fixes * enable checking cpp format in ci
* GFX renaming work part 2: slang-gfx.h renames (#2194)lucy96chen2022-04-21
| | | | | | | | | | | | | * Fixed all build errors and type conversion warnings from renames in slang-gfx.h * Made necessary build fixes to the CUDA implementation * Renamed ITextureResource::Size to ITextureResource::Extents * More rename changes based on CI errors * More renames to fix CI build errors * Rerun tests
* gfx: Various Vulkan fixes. (#2129)Yong He2022-02-11
| | | | | | | | | * gfx: Various Vulkan fixes. * Fix test case. * Fix vulkan crash. Co-authored-by: Yong He <yhe@nvidia.com>
* Remove resource `Usage` from `gfx` interface. (#1813)Yong He2021-04-24
* Fix `model-viewer` crash when using Vulkan. Fixing an issue in shader object layout creation for to make sure a correct descriptor set layout is calculated for types that need an implicit constant buffer. * Fix formatting. * Fixes. * Fix memory leak in vulkan. * Remove resource `Usage` from `gfx` interface.