summaryrefslogtreecommitdiff
path: root/tools/gfx/d3d
AgeCommit message (Expand)Author
2024-11-05Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska
2024-10-29formatEllie Hermaszewska
2024-03-26Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...ArielG-NV
2023-07-18nsight Aftermath crash example (#2984)jsmall-nvidia
2023-05-19added D32_S8 format (#2885)kopaka1822
2023-04-29vkd3d and dxvk integration (#2823)Ellie Hermaszewska
2023-04-29Minor tidyings around d3d usage (#2854)Ellie Hermaszewska
2023-04-20Changes for vkd3d proton (#2813)Ellie Hermaszewska
2023-04-14Some small fixes with Windows/DX usage (#2797)Ellie Hermaszewska
2023-01-25GFX report live objects (#2609)skallweitNV
2022-11-04Add AdapterLUID to identify GPU adapters (#2492)skallweitNV
2022-09-22GFX: improve d3d12 performance. (#2408)Yong He
2022-04-21GFX renaming work part 2: slang-gfx.h renames (#2194)lucy96chen
2022-02-28Use GLSL scalar layout for constant buffers. (#2147)Yong He
2022-02-23gfx: d3d12 performance optimizations. (#2140)Yong He
2022-02-20gfx: defer downstream shader compilation until draw/dispatch. (#2139)Yong He
2022-02-11gfx: Various Vulkan fixes. (#2129)Yong He
2022-01-19Fixes to GFX. (#2083)Yong He
2022-01-10Various fixes to gfx. (#2074)Yong He
2021-12-13gfx: Implement remaining resource commands on D3D12. (#2054)Yong He
2021-11-22gfx: Add more fixed function states and instancing draw calls. (#2023)Yong He
2021-11-18gfx: add coverage for more resource commands. (#2020)Yong He
2021-11-15Add BGRA8 Unorm SRGB to the list of supported formats (#2016)lucy96chen
2021-10-29Use detected shader model in gfx/d3d12. (#1996)Yong He
2021-10-26Expanded gfx::Format to include additional formats (#1982)lucy96chen
2021-07-08Implement gfx inline ray tracing on D3D12. (#1902)Yong He
2021-05-21[gfx] Support StructuredBuffer<IInterface>. (#1851)Yong He
2021-05-06Half texture support (#1836)jsmall-nvidia
2021-04-08Improve robustness of gfx lifetime management. (#1788)Yong He
2021-03-18Remove `DescriptorSet` from D3D11 and GL devices. (#1761)Yong He
2021-03-10Swapchain resize and rename to `IDevice` (#1741)Yong He
2021-03-04Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He
2021-02-24Explicit swapchain interface in `gfx`. (#1726)Yong He
2021-02-19Make gfx library visible to external user. (#1719)Yong He
2021-01-14COM-ify all slang-gfx interfaces. (#1656)Yong He
2021-01-06Refactor GUI/Window utils out of gfx library (#1649)Yong He
2020-03-02Renamed UnownedStringSlice::size to getLength to make match String. (#1254)jsmall-nvidia
2019-09-13Refactor render-test to make cross platform (#1053)jsmall-nvidia