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Making it easier to work with shaders
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gfx-test-util.h
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Author
Age
*
Convert gfx unit tests and examples to use slang-rhi (#7577)
Gangzheng Tong
2025-07-09
*
Support SPIR-V deferred linking option (#6500)
cheneym2
2025-03-05
*
Correct include dir for libslang (#5539)
Ellie Hermaszewska
2024-11-13
*
format
Ellie Hermaszewska
2024-10-29
*
Support loading serialized modules. (#3588)
Yong He
2024-02-15
*
Support link-time constants. (#3564)
Yong He
2024-02-09
*
Minor tidyings around d3d usage (#2854)
Ellie Hermaszewska
2023-04-29
*
Refactor shader cache (#2558)
skallweitNV
2022-12-12
*
FileStream-based implementation for updating cache index file (#2485)
lucy96chen
2022-11-29
*
PersistentShaderCache integration (#2453)
lucy96chen
2022-10-19
*
Shader caching (#2432)
lucy96chen
2022-10-12
*
gfx: support d3d12 root parameters (#2122)
Yong He
2022-02-10
*
Add implementations for resolveResource() to D3D12 and Vulkan backends (#2094)
lucy96chen
2022-01-25
*
Vulkan implementations for copyTexture, copyTextureToBuffer, and textureSubre...
lucy96chen
2022-01-19
*
gfx: Add tests for instanced, indexed instanced, and indirect draw calls (#2060)
lucy96chen
2021-12-16
*
Implement instanced and indirect draw calls (#2053)
lucy96chen
2021-12-09
*
D3D12 and Vulkan to CUDA Texture Sharing (#2038)
lucy96chen
2021-12-08
*
Expanded gfx::Format to include additional formats (#1982)
lucy96chen
2021-10-26
*
GFX: implement mutable shader objects. (#1963)
Yong He
2021-10-18
*
Basic VK buffer barrier test (#1967)
Kai Yao
2021-10-08
*
Improvements to the unit test framework. (#1948)
Yong He
2021-09-28
*
Move existing unit tests to a standalone dll. (#1945)
Yong He
2021-09-24