| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Fix GLSL code gen around RayQuery and HitObject types. (#3173) | Yong He | 2023-09-01 |
| * | vkd3d and dxvk integration (#2823) | Ellie Hermaszewska | 2023-04-29 |
| * | GFX renaming work part 2: slang-gfx.h renames (#2194) | lucy96chen | 2022-04-21 |
| * | GFX renaming work part 1 (#2183) | lucy96chen | 2022-04-14 |
| * | Texture views/shapes tests part 1 (#2179) | lucy96chen | 2022-04-07 |
| * | Separated out new texture-related structures and texture data generation from... | lucy96chen | 2022-03-24 |
| * | Add additional texture to texture copying tests (#2165) | lucy96chen | 2022-03-21 |
| * | Expose API-specific row alignment values (#2151) | lucy96chen | 2022-03-08 |
| * | Add gfx interop to allow more direct D3D12 usage scenarios. (#2117) | Yong He | 2022-02-03 |
| * | Vulkan implementations for copyTexture, copyTextureToBuffer, and textureSubre... | lucy96chen | 2022-01-19 |
