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Making it easier to work with shaders
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Author
Age
*
Switch to direct-to-spirv backend as default. (#4002)
Yong He
2024-04-23
*
Fix a bug in the forward derivative of cross product (#4006)
Lifan Wu
2024-04-23
*
use memberExpr instead of varExpr (#4008)
ArielG-NV
2024-04-23
*
bit_cast & reinterpret warning if src->dst type not equally sized. (#3988)
ArielG-NV
2024-04-22
*
Flag to prevent packing of cbuffer elements in HLSL backend. (#3993)
Pema Malling
2024-04-21
*
Add metal downstream compiler + metallib target. (#3990)
Yong He
2024-04-19
*
Initial pass to add capability declarations to stdlib intrinsics. (#3912)
ArielG-NV
2024-04-19
*
Support arithmetics on generic arguments (#3968)
Jay Kwak
2024-04-19
*
add `-ignore-capabilities` flag (#3984)
ArielG-NV
2024-04-19
*
Enable NonUniformResourceIndex support for glsl, hlsl and spirv (#3899)
sriramm-nv
2024-04-19
*
Metal: rewrite global variables as explicit context. (#3981)
Yong He
2024-04-18
*
Implement if(let ...) syntax (#3673) (#3958)
kaizhangNV
2024-04-17
*
Support combined texture sampler when targeting HLSL. (#3963)
Yong He
2024-04-17
*
commit to partially fix #3931 (#3972)
ArielG-NV
2024-04-17
*
Add skeleton for metal backend. (#3971)
Yong He
2024-04-17
*
Force Inline all the InterlockedAdd functions in stdlib (#3965)
sriramm-nv
2024-04-16
*
Fix for unscoped enums circular reference causing an error, #3959 (#3962)
ArielG-NV
2024-04-16
*
Init expressions for struct fields support, #3738 (#3907)
ArielG-NV
2024-04-16
*
Support 64bit HLSL atomic functions (#3957)
Jay Kwak
2024-04-15
*
Fix micro expansion issue for __LINE__. (#3942)
Yong He
2024-04-12
*
Fix IR lowering bug of do-while loops. (#3941)
Yong He
2024-04-12
*
HLSL RT pipeline compile-only tests (#3793)
tgrimesnv
2024-04-11
*
Properly compile `gl_WorkgroupSize`. (#3925)
Yong He
2024-04-10
*
Fix typelayout for append/consume structured buffers. (#3924)
Yong He
2024-04-10
*
Add decoration PerPrimitiveEXT for all OutputPrimitives members for mesh (#3900)
Pankaj Mistry
2024-04-07
*
Fix __init() functions that returns an existing value (#3866)
sriramm-nv
2024-04-05
*
Add decoration PerPrimitiveEXT when a mesh output variable is decorated with ...
Pankaj Mistry
2024-04-05
*
Legalization of non-struct when function expects struct, resolves #3840 (#3880)
ArielG-NV
2024-04-03
*
Fix assertions due to malformed switch statements (#3858)
sriramm-nv
2024-04-03
*
Not emit DepthReplacing when frag shader uses SV_Position. (#3893)
Yong He
2024-04-03
*
Update glsl intrinsic for GroupMemoryBarrierWithGroupSync (#3890)
Yong He
2024-04-03
*
Refactor memory qualifier decorators to be a bit-flag set, resolves #3841 (#3...
ArielG-NV
2024-04-03
*
Implement 8.14-8.19 of OpenGL-GLSL specification
ArielG-NV
2024-04-03
*
Fix the erroneous logic of determining whether or not to emit DepthReplacing....
Yong He
2024-04-02
*
Allow enum values to be used as generic arguments. (#3874)
Yong He
2024-04-02
*
Support SM6.6 keyword "WaveSize" (#3871)
Jay Kwak
2024-04-01
*
Fix static member lookup in pointer types. (#3869)
Yong He
2024-04-01
*
Support `[RequirePrelude]` attribute on types. (#3867)
Yong He
2024-04-01
*
Allow bit operators on enum types. (#3862)
Yong He
2024-04-01
*
Fix peephole optimization of `TypeEquals`. (#3865)
Yong He
2024-04-01
*
Correctly emit spv extension targeting EXT rather than NV, added to test for ...
ArielG-NV
2024-04-01
*
Fix incorrect SPV stride for unsized array (#3837)
kaizhangNV
2024-03-27
*
Allow var/param names to be the same as type name. (#3850)
Yong He
2024-03-27
*
Fix lookup to prevent finding `typedef` itself. (#3848)
Yong He
2024-03-27
*
Support mutable existential parameters. (#3836)
Yong He
2024-03-26
*
Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...
ArielG-NV
2024-03-26
*
Fix the sign-extending issue in right shift (#3820)
kaizhangNV
2024-03-26
*
Fix default space assignment. (#3833)
Yong He
2024-03-25
*
Fix missing PerPrimitive decoration in mesh shader output. (#3828)
Yong He
2024-03-25
*
Allow anonymous struct. (#3822)
Yong He
2024-03-23
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