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Making it easier to work with shaders
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2023-08-09
Support nested structs in function bodies. (#3078)
Yong He
2023-08-09
Support implciit casted swizzled lvalue. (#3077)
Yong He
2023-08-09
Various fixes in GLSL emit. (#3074)
Yong He
2023-08-08
Support `-fvk-use-gl-layout` for ByteAddressBuffer load/store. (#3068)
Yong He
2023-08-07
Add warning on mutation of function parameter (#3067)
Theresa Foley
2023-08-07
Add spirv-dis as a downstream compiler (#3059)
Ellie Hermaszewska
2023-08-04
Redesign `DeclRef` and systematic `Val` deduplication (#3049)
Yong He
2023-08-03
Disable code motion for expensive insts (call & div) (#3042)
Sai Praveen Bangaru
2023-08-01
Fix literals needing cast (#3039)
jsmall-nvidia
2023-08-01
Generalize collectInductionValues (#3031)
Ellie Hermaszewska
2023-07-31
Fix for #elif evaluation issue (#3038)
jsmall-nvidia
2023-07-27
Fix push constant on global variables. (#3034)
Yong He
2023-07-27
Fix -fvk-u-shift not applying to global constant buffer. (#3033)
Yong He
2023-07-26
Refactor `dmul(This, Differential)` to `dmul<T:Real>(T, Differential)` (#3029)
Sai Praveen Bangaru
2023-07-26
Fix scalar swizzle causes invalid glsl output. (#3028)
Yong He
2023-07-26
Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output. (#3027)
Yong He
2023-07-26
Add glsl intrinsics for CalculateLevelOfDetail (#3023)
Ellie Hermaszewska
2023-07-26
Add GatherCmp* for texture objects (#3024)
Ellie Hermaszewska
2023-07-25
Allow parsing more than 10 intrinsic arguments (#3014)
Ellie Hermaszewska
2023-07-21
Add support for `-fvk-invert-y`. (#3012)
Yong He
2023-07-21
Add sampleCount parameter for read-only textures. (#3011)
Yong He
2023-07-21
Fix data-flow analysis not propagating diff property through differentiable c...
Sai Praveen Bangaru
2023-07-20
Fix for vk-shift-* GLSL emit issue (#3004)
jsmall-nvidia
2023-07-19
Add `sampleCount` parameter for MS textures. (#3001)
Yong He
2023-07-19
Support for vk-shift-* without explicit bindings (#3000)
jsmall-nvidia
2023-07-14
Fix vk-shift-* mapping issue (#2993)
jsmall-nvidia
2023-07-14
Robustness fixes around reverse-mode differentiation of variables & inout par...
Sai Praveen Bangaru
2023-07-12
Use scratchData on `IRInst` to replace HashSets. (#2978)
Yong He
2023-07-12
Extend `no_diff` to support subscript operations on resources and array varia...
Sai Praveen Bangaru
2023-07-10
Add support for texture footprint queries (#2970)
Theresa Foley
2023-07-10
Fix hit object emit for HLSL + FuncType specialization bug fix. (#2976)
Yong He
2023-07-10
Add glsl intrinsic for SampleCmpLevelZero with offset and correct existing in...
Ellie Hermaszewska
2023-07-10
Do not fail when emitting GLSL using unorm/snorm textures (#2973)
Ellie Hermaszewska
2023-07-06
Fix erroneous error claiming variable is being used before its declaration (#...
Ellie Hermaszewska
2023-07-06
Add support for length for scalar floating point types. (#2965)
jsmall-nvidia
2023-07-06
Work around for NonUniformResourceIndex with non integral types. (#2963)
jsmall-nvidia
2023-07-05
Disable l-value coercion for ref types (#2960)
jsmall-nvidia
2023-07-05
Initial sizeof/alignof implementation. (#2954)
jsmall-nvidia
2023-06-30
Fix for operator assignment issue (#2951)
jsmall-nvidia
2023-06-29
Issue diagnostic for incorrect parameter types & directionality when defining...
Sai Praveen Bangaru
2023-06-29
Small fixes to GLSL-legalize and func-property prop. (#2950)
Yong He
2023-06-29
Warn on semicolon after `if`. (#2948)
Yong He
2023-06-28
Fix parameter block loads in GLSL emit. (#2946)
Yong He
2023-06-28
Add support for vk::image_format attribute (#2945)
jsmall-nvidia
2023-06-27
Support for infinite literal of from 34.2432#INF (#2944)
jsmall-nvidia
2023-06-27
Pointer layout support (#2930)
jsmall-nvidia
2023-06-26
Fix DCE on mutable calls in a loop. (#2943)
Yong He
2023-06-26
Handling SV_ClipDistance system semantic on GLSL/VK (#2942)
jsmall-nvidia
2023-06-26
Multiple cast issue fix (#2940)
jsmall-nvidia
2023-06-22
Allow multiple attributes to not require separating comma (#2939)
jsmall-nvidia
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