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Making it easier to work with shaders
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2023-11-27
Fix spirv intrinsics for partial derivatives. (#3355)
Yong He
2023-11-21
Add SPIRV intrinsics for texture footprint query. (#3345)
Yong He
2023-11-20
Allow whole program compile when using direct spirv backend. (#3342)
Yong He
2023-11-17
Add spirv intrinsic definition for `printf`. (#3340)
Yong He
2023-11-16
GLSL/SPIRV Fixes. (#3337)
Yong He
2023-11-16
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-11-14
Add GLSL Compatibility. (#3321)
Yong He
2023-11-10
Cleanup builtin arithmetic interfaces. (#3317)
Yong He
2023-11-07
Add `IRThisTypeWitness` to stand in for witness lookups inside an interface d...
Yong He
2023-11-06
Fix ICE when lowering an associatedtype declref from an derived interface. (#...
Yong He
2023-11-06
Correctly pass values from the conditional block to the loop during inversion...
Ellie Hermaszewska
2023-11-03
Add SubgroupQuad intrinsics for glsl/spirv. (#3310)
Yong He
2023-11-03
Add more diagnostics on invalid custom derivative use. (#3309)
Yong He
2023-11-02
Fix crash when writing to `no_diff` out parameter. (#3308)
Yong He
2023-11-01
Add mnemonic parsing for `intrinsic_type` modifier. (#3306)
Yong He
2023-11-01
Parameter binding and gfx fixes. (#3302)
Yong He
2023-10-26
Disable frexp test on swiftshader. (#3294)
Yong He
2023-10-26
Make the exponent return value from frexp int (#3284)
Ellie Hermaszewska
2023-10-26
Add more diagnostics around use of custom derivatives. (#3291)
Yong He
2023-10-26
Fix generic specialization bug. (#3290)
Yong He
2023-10-25
Fix single iteration loop detection logic. (#3287)
Yong He
2023-10-25
Add `IArray`. (#3281)
Yong He
2023-10-25
Support generic interfaces. (#3278)
Yong He
2023-10-20
Fix issue with transposing `IRMakeVector` with non-singleton operands (#3280)
Sai Praveen Bangaru
2023-10-17
Type layouts for structured buffers with counters (#3269)
Ellie Hermaszewska
2023-10-09
Update slang-glslang binaries to v13.0.0.x-g (#3268)
Yong He
2023-10-06
Small type system fixes. (#3265)
Yong He
2023-10-05
Various AD Fixes (#3263)
Sai Praveen Bangaru
2023-10-02
More direct-SPIRV fixes. (#3257)
Yong He
2023-10-02
Use const ref for mesh payload (#3254)
Ellie Hermaszewska
2023-10-02
Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252)
Yong He
2023-09-29
Add `requirePrelude()` intrinsic function. (#3250)
Yong He
2023-09-28
[Direct SPIRV]: ray tracing pipeline intrinsics. (#3244)
Yong He
2023-09-28
Support `constref` parameters passing. (#3249)
Yong He
2023-09-27
WIP Mesh shaders for SPIR-V (#3226)
Ellie Hermaszewska
2023-09-27
Various SPIRV fixes. (#3231)
Yong He
2023-09-26
Handle the case where the parent if-else region's after-block is unreachable....
Sai Praveen Bangaru
2023-09-25
Add test for vector-element contiguity error (#3235)
Sai Praveen Bangaru
2023-09-23
More `slangpy` features + polishing (#3233)
Sai Praveen Bangaru
2023-09-21
Various slangpy fixes. (#3227)
Yong He
2023-09-21
Emit loads for array resources correctly (#3214)
Ellie Hermaszewska
2023-09-21
move global initializers to entry point for spirv (#3225)
Ellie Hermaszewska
2023-09-20
Redirect destination-driven lowering logic to regular lowering for `SelectExp...
Sai Praveen Bangaru
2023-09-20
Fix `atan2` stdlib derivative + add tests. (#3218)
Sai Praveen Bangaru
2023-09-20
Direct SPIRV: Rasterization pipeline tests. (#3216)
Yong He
2023-09-19
Added `[AutoPyBindCUDA]` for automatic kernel binding + `[PyExport]` for expo...
Sai Praveen Bangaru
2023-09-19
Handle combined image and samplers in spirv (#3213)
Ellie Hermaszewska
2023-09-19
Memoize types in spirv asm blocks (#3215)
Ellie Hermaszewska
2023-09-19
Direct SPIRV ParameterBlock fix. (#3212)
Yong He
2023-09-18
Use target-dependent pointer size in natural layout. (#3210)
Yong He
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