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* Runtime Shared Library compilation and testing (#985)jsmall-nvidia2019-06-14
* Runtime C++ compiling and testing on Unix-like targets (#981)jsmall-nvidia2019-06-13
* Visual Studio compilation working in test harness (#979)jsmall-nvidia2019-06-12
* WIP: Support for other source target language (#971)jsmall-nvidia2019-05-31
* Translate .Load() to imageLoad() for Vulkan (#967)Tim Foley2019-05-22
* Hotfix/improve glsl semantic conversion review (#968)jsmall-nvidia2019-05-22
* Hotfix/improve glsl semantic conversion (#965)jsmall-nvidia2019-05-21
* Allow interface types to be used inside of structs (#966)Tim Foley2019-05-21
* Changes required for application adoption of interface-type parameters (#963)Tim Foley2019-05-20
* Fix bitwise And & Or for scalar bool (#960)Robert Stepinski2019-05-01
* Initial support for the `precise` keyword (#958)Tim Foley2019-04-29
* Enable appropriate GLSL extension for unbounded-size resource arrays (#957)Tim Foley2019-04-29
* Add the missing case for `AssocTypeDecl` in varying parameters' layout genera...Yong He2019-04-16
* Update glslang version (#940)Tim Foley2019-04-08
* Add better control over image formats for GLSL/SPIR-V targets (#939)Tim Foley2019-04-08
* Avoid SPIRV validation error by removing readonly flag from shaderRecord buff...Nima Nikfetrat2019-04-02
* Feature/test improvements (#934)jsmall-nvidia2019-04-02
* GLSL half texture access (#931)jsmall-nvidia2019-03-27
* Overhaul the core routines for implicit conversion (#927)Tim Foley2019-03-27
* Allow plugging in types with resources for interface parameters (#913)Tim Foley2019-03-26
* Fix handling of enum tags that aren't literals (#926)Tim Foley2019-03-25
* Improve logic for when a "default space" is needed (#925)Tim Foley2019-03-25
* Hotfix/dx12 cubemap lookup (#921)jsmall-nvidia2019-03-21
* Hotfix/dx12 tests use hardware (#920)jsmall-nvidia2019-03-21
* Add support for scalar rcp() intrinsic for GLSL (#918)Robert Stepinski2019-03-20
* Disable Dx12 half tests. The half-calc test runs, but is not actually doing a...jsmall-nvidia2019-03-19
* First pass support for half on vk (#912)jsmall-nvidia2019-03-18
* Hotfix/bool fix (#907)jsmall-nvidia2019-03-14
* Add support for vector/scalar compares for GLSL (#903)jsmall-nvidia2019-03-13
* Fix handling of arrays of resources in type legalization (#896)Tim Foley2019-03-12
* Fix GLSL emit logic for select exprYong He2019-03-10
* Improve support for interfaces as shader parameters (#886)Tim Foley2019-03-08
* Confirm layout for structured buffer of matrices, and related fixes (#889)Tim Foley2019-03-08
* Fix rsqrt intrinsic for GLSL (#881)Robert Stepinski2019-03-06
* * Add support for enum and type lookup via :: (scope operator) (#882)jsmall-nvidia2019-03-06
* Fix dx12 root sig mismatch on texture2d-gather.hlsl test (#879)jsmall-nvidia2019-03-05
* Hotfix/crash invalid vk binding (#875)jsmall-nvidia2019-03-05
* Hotfix/texture2d gather (#876)jsmall-nvidia2019-03-05
* #include not using search paths (#873)jsmall-nvidia2019-03-02
* * Add 'identity' version of bit casts (asint, asuint, asfloat) for scalar and...jsmall-nvidia2019-02-27
* First steps toward supporting interface-type parameters on shaders (#852)Tim Foley2019-02-19
* Split front- and back-ends (#846)Tim Foley2019-02-15
* * Add cross compile test (#849)jsmall-nvidia2019-02-14
* Add a test for glslang errors when using StructuredBuffer Load() (#848)Robert Stepinski2019-02-13
* Output readonly for suitable glsl buffers (#845)jsmall-nvidia2019-02-13
* Ignore expression if hit #if when skipping. (#844)jsmall-nvidia2019-02-13
* Fix typos in diagnostic message and comments (#843)jsmall-nvidia2019-02-13
* Track stage for varying sub-fields (#842)Tim Foley2019-02-12
* * Use LayoutResourceKind for calcing total num regs used (#838)jsmall-nvidia2019-02-11
* [[vk::shader_record]] (#836)jsmall-nvidia2019-02-11