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Making it easier to work with shaders
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Author
Age
*
Runtime Shared Library compilation and testing (#985)
jsmall-nvidia
2019-06-14
*
Runtime C++ compiling and testing on Unix-like targets (#981)
jsmall-nvidia
2019-06-13
*
Visual Studio compilation working in test harness (#979)
jsmall-nvidia
2019-06-12
*
WIP: Support for other source target language (#971)
jsmall-nvidia
2019-05-31
*
Translate .Load() to imageLoad() for Vulkan (#967)
Tim Foley
2019-05-22
*
Hotfix/improve glsl semantic conversion review (#968)
jsmall-nvidia
2019-05-22
*
Hotfix/improve glsl semantic conversion (#965)
jsmall-nvidia
2019-05-21
*
Allow interface types to be used inside of structs (#966)
Tim Foley
2019-05-21
*
Changes required for application adoption of interface-type parameters (#963)
Tim Foley
2019-05-20
*
Fix bitwise And & Or for scalar bool (#960)
Robert Stepinski
2019-05-01
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Initial support for the `precise` keyword (#958)
Tim Foley
2019-04-29
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Enable appropriate GLSL extension for unbounded-size resource arrays (#957)
Tim Foley
2019-04-29
*
Add the missing case for `AssocTypeDecl` in varying parameters' layout genera...
Yong He
2019-04-16
*
Update glslang version (#940)
Tim Foley
2019-04-08
*
Add better control over image formats for GLSL/SPIR-V targets (#939)
Tim Foley
2019-04-08
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Avoid SPIRV validation error by removing readonly flag from shaderRecord buff...
Nima Nikfetrat
2019-04-02
*
Feature/test improvements (#934)
jsmall-nvidia
2019-04-02
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GLSL half texture access (#931)
jsmall-nvidia
2019-03-27
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Overhaul the core routines for implicit conversion (#927)
Tim Foley
2019-03-27
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Allow plugging in types with resources for interface parameters (#913)
Tim Foley
2019-03-26
*
Fix handling of enum tags that aren't literals (#926)
Tim Foley
2019-03-25
*
Improve logic for when a "default space" is needed (#925)
Tim Foley
2019-03-25
*
Hotfix/dx12 cubemap lookup (#921)
jsmall-nvidia
2019-03-21
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Hotfix/dx12 tests use hardware (#920)
jsmall-nvidia
2019-03-21
*
Add support for scalar rcp() intrinsic for GLSL (#918)
Robert Stepinski
2019-03-20
*
Disable Dx12 half tests. The half-calc test runs, but is not actually doing a...
jsmall-nvidia
2019-03-19
*
First pass support for half on vk (#912)
jsmall-nvidia
2019-03-18
*
Hotfix/bool fix (#907)
jsmall-nvidia
2019-03-14
*
Add support for vector/scalar compares for GLSL (#903)
jsmall-nvidia
2019-03-13
*
Fix handling of arrays of resources in type legalization (#896)
Tim Foley
2019-03-12
*
Fix GLSL emit logic for select expr
Yong He
2019-03-10
*
Improve support for interfaces as shader parameters (#886)
Tim Foley
2019-03-08
*
Confirm layout for structured buffer of matrices, and related fixes (#889)
Tim Foley
2019-03-08
*
Fix rsqrt intrinsic for GLSL (#881)
Robert Stepinski
2019-03-06
*
* Add support for enum and type lookup via :: (scope operator) (#882)
jsmall-nvidia
2019-03-06
*
Fix dx12 root sig mismatch on texture2d-gather.hlsl test (#879)
jsmall-nvidia
2019-03-05
*
Hotfix/crash invalid vk binding (#875)
jsmall-nvidia
2019-03-05
*
Hotfix/texture2d gather (#876)
jsmall-nvidia
2019-03-05
*
#include not using search paths (#873)
jsmall-nvidia
2019-03-02
*
* Add 'identity' version of bit casts (asint, asuint, asfloat) for scalar and...
jsmall-nvidia
2019-02-27
*
First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-02-19
*
Split front- and back-ends (#846)
Tim Foley
2019-02-15
*
* Add cross compile test (#849)
jsmall-nvidia
2019-02-14
*
Add a test for glslang errors when using StructuredBuffer Load() (#848)
Robert Stepinski
2019-02-13
*
Output readonly for suitable glsl buffers (#845)
jsmall-nvidia
2019-02-13
*
Ignore expression if hit #if when skipping. (#844)
jsmall-nvidia
2019-02-13
*
Fix typos in diagnostic message and comments (#843)
jsmall-nvidia
2019-02-13
*
Track stage for varying sub-fields (#842)
Tim Foley
2019-02-12
*
* Use LayoutResourceKind for calcing total num regs used (#838)
jsmall-nvidia
2019-02-11
*
[[vk::shader_record]] (#836)
jsmall-nvidia
2019-02-11
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