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Making it easier to work with shaders
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Author
2021-03-17
Remove old code paths from render-test (#1760)
Tim Foley
2021-03-16
Fix the "acceleration structure in compute" bug for GL_NV_ray_tracing too (#1...
Tim Foley
2021-03-15
Test Doc System (#1754)
jsmall-nvidia
2021-03-15
Fix handling of RT accelerations structures for non-RT stages (#1753)
Tim Foley
2021-03-12
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-11
stdlib documentation (#1745)
jsmall-nvidia
2021-03-10
A bunch of overlapping semantic-checking fixes (#1743)
Tim Foley
2021-03-08
Add GLSL support for SV_InnerCoverage (#1740)
Tim Foley
2021-03-05
Add Vulkan/SPIR-V support for TraceRayInline() (#1737)
Tim Foley
2021-03-05
Doc tooling improvements (#1734)
jsmall-nvidia
2021-03-04
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2021-03-03
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-03-02
Fix issue with long identifier names in GLSL output (#1731)
jsmall-nvidia
2021-03-02
Add command-line control over SPIR-V version (#1730)
Tim Foley
2021-02-26
Shader object specialization work-in-progress (#1728)
Tim Foley
2021-02-24
Partial fix for macro expasnion of token pastes (#1727)
Tim Foley
2021-02-24
Add support for GetAttributeAtVertex for D3D (#1725)
Tim Foley
2021-02-23
Documentation markup extraction (#1724)
jsmall-nvidia
2021-02-23
Some ad hoc parser fixes (#1723)
Tim Foley
2021-02-22
Add basic support for fragment shader interlock (FSI) (#1722)
Tim Foley
2021-02-17
More #line improvements (#1713)
jsmall-nvidia
2021-02-17
Add `SampleGrad` overload for lod clamp. (#1711)
Yong He
2021-02-12
Support `bit_cast` between complex types. (#1702)
Yong He
2021-02-12
Diagnostic location highlighting (#1700)
jsmall-nvidia
2021-02-08
Copy SourceLoc when inlining (#1692)
jsmall-nvidia
2021-02-05
Initial implementation of interface conjunctions (#1691)
Tim Foley
2021-02-04
Fix line offset problem (#1690)
jsmall-nvidia
2021-02-04
[gfx] Shader-object driven shader compilation. (#1688)
Yong He
2021-02-02
Downstream compiler line number test (#1682)
jsmall-nvidia
2021-01-29
Fix issue when passing ray query to a subroutine (#1680)
Tim Foley
2021-01-26
Obfuscation naming issue fix (#1676)
jsmall-nvidia
2021-01-22
Fix existential specialization of mutable buffer loads. (#1671)
Yong He
2021-01-20
Update glslang to 11.1.0 (#1662)
Tim Foley
2021-01-15
Convert more tests to use shader objects (#1659)
Tim Foley
2021-01-07
Add a -capability command-line option (#1651)
Tim Foley
2021-01-05
Add basic GLSL support for SV_Barycentrics (#1648)
Tim Foley
2021-01-05
Use "capability" system to select VKRT extension (#1647)
Tim Foley
2020-12-11
Implements CUDA renderer in gfx. (#1637)
Yong He
2020-12-10
Building with embedded stdlib (#1634)
jsmall-nvidia
2020-12-10
Move ShaderObject to be under renderer interface. (#1633)
Yong He
2020-12-07
"Shader Toy" example and related fixes (#1629)
Tim Foley
2020-12-03
Add shader object parameter binding to renderer_test. (#1622)
Yong He
2020-12-02
Fix [mutating] generic methods (#1618)
Tim Foley
2020-11-30
Enable all dynamic-dispatch tests on D3D/VK. (#1615)
Yong He
2020-11-30
Re-enable `interface-shader-param` tests. (#1614)
Yong He
2020-11-20
Make witness and RTTI handles lower to `uint2`. (#1613)
Yong He
2020-11-19
Unify handling of static and dynamic dispatch for interfaces (#1612)
Tim Foley
2020-11-19
Fix constant folding in attributes (#1610)
Yong He
2020-11-18
Test for serializing out and reading back Stdlib (#1605)
jsmall-nvidia
2020-11-11
Include hierarchy output (#1595)
jsmall-nvidia
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