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AgeCommit message (Expand)Author
2021-03-17Remove old code paths from render-test (#1760)Tim Foley
2021-03-16Fix the "acceleration structure in compute" bug for GL_NV_ray_tracing too (#1...Tim Foley
2021-03-16Update binaries (#1758)Tim Foley
2021-03-16Enable building glslang from source (#1757)Tim Foley
2021-03-15Enable `gfx::CUDADevice` on linux. (#1756)Yong He
2021-03-15Preliminary docs on 'Doc System'. (#1755)jsmall-nvidia
2021-03-15Test Doc System (#1754)jsmall-nvidia
2021-03-15Fix handling of RT accelerations structures for non-RT stages (#1753)Tim Foley
2021-03-15Improvements in Docs requirements/availability (#1751)jsmall-nvidia
2021-03-12Cleanup CPU renderer. (#1752)Yong He
2021-03-12Add a CPU renderer implementation (#1750)Tim Foley
2021-03-11MarkDown -> Markdown (#1748)jsmall-nvidia
2021-03-11stdlib documentation (#1745)jsmall-nvidia
2021-03-11Change representation of initial data for textures (#1747)Tim Foley
2021-03-11Add Linux support to `platform` and `gfx`. (#1744)Yong He
2021-03-10A bunch of overlapping semantic-checking fixes (#1743)Tim Foley
2021-03-10Swapchain resize and rename to `IDevice` (#1741)Yong He
2021-03-08Add GLSL support for SV_InnerCoverage (#1740)Tim Foley
2021-03-08Refactor window library. (#1739)Yong He
2021-03-07Bug fix in window creation. (#1738)Yong He
2021-03-05Add Vulkan/SPIR-V support for TraceRayInline() (#1737)Tim Foley
2021-03-05Doc tooling improvements (#1734)jsmall-nvidia
2021-03-05Cache stdlib when creating global session. (#1736)Yong He
2021-03-04Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He
2021-03-03Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)Tim Foley
2021-03-02Clean up declarator handling during source emit (#1732)Tim Foley
2021-03-02Fix issue with long identifier names in GLSL output (#1731)jsmall-nvidia
2021-03-02Add command-line control over SPIR-V version (#1730)Tim Foley
2021-03-01Doc improvements (#1729)jsmall-nvidia
2021-02-26Shader object specialization work-in-progress (#1728)Tim Foley
2021-02-24Partial fix for macro expasnion of token pastes (#1727)Tim Foley
2021-02-24Explicit swapchain interface in `gfx`. (#1726)Yong He
2021-02-24Add support for GetAttributeAtVertex for D3D (#1725)Tim Foley
2021-02-23Documentation markup extraction (#1724)jsmall-nvidia
2021-02-23Some ad hoc parser fixes (#1723)Tim Foley
2021-02-22Add basic support for fragment shader interlock (FSI) (#1722)Tim Foley
2021-02-19Add a chapter on target platforms (#1720)Tim Foley
2021-02-19Make gfx library visible to external user. (#1719)Yong He
2021-02-17Fix typo in user guide.Yong He
2021-02-17Streamline shader object creation (#1717)Tim Foley
2021-02-17Further documentation on Slang specific features (#1716)Yong He
2021-02-17Use CPU memory for shader object ordinary data (#1714)Tim Foley
2021-02-17More #line improvements (#1713)jsmall-nvidia
2021-02-17Add `SampleGrad` overload for lod clamp. (#1711)Yong He
2021-02-16Fixes to get shader-object example working on CUDA (#1708)Tim Foley
2021-02-16Add an accessor for IRInst opcode (#1707)Tim Foley
2021-02-12Add associated type and generic value parameter doc section (#1706)Yong He
2021-02-12Initial support for DXR payload access qualifiers (#1705)Tim Foley
2021-02-12First part of interfaces and generics doc. (#1704)Yong He
2021-02-12Further documentation work (#1703)Tim Foley