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Making it easier to work with shaders
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Author
2025-02-23
Improve performance when compiling small shaders. (#6396)
Yong He
2025-02-20
Fix gradient behavior for min() and max() functions at boundaries. When input...
Sai Praveen Bangaru
2025-02-20
Metal fix (#6413)
kaizhangNV
2025-02-20
HLSL: Add 'f' suffix to float literals in code generation (#6381)
Mukund Keshava
2025-02-19
Support for dynamic array of textures access for Texture footprint. (#6392)
Jay Kwak
2025-02-19
Force inline functions that takes InputPatch and OutputPatch (#6407)
Jay Kwak
2025-02-19
Fix issue with `clamp`'s derivatives at the boundary. (#6403)
Sai Praveen Bangaru
2025-02-19
Fix zero size array handling in slangc (#6399)
Mukund Keshava
2025-02-19
Add userAttribs to entryPoints in reflection JSON (#6366)
David A Roberts
2025-02-18
Add warning for ignored binding attributes on uniforms (#6373)
Mukund Keshava
2025-02-18
Add new zero size array test. (#6379)
Mukund Keshava
2025-02-14
Enable Hull shader test for SPIRV (#6348)
Jay Kwak
2025-02-13
Add support for GLSL interface blocks (#6351)
cheneym2
2025-02-13
Fix modifier parsing. (#6347)
Yong He
2025-02-13
Disallow only resources in constant buffers in parameterblocks on metal (#6342)
Ellie Hermaszewska
2025-02-12
Allow LHS of `where` to be any type. (#6333)
Yong He
2025-02-12
Fix crash when handling uninitialized resource type (#6338)
kaizhangNV
2025-02-11
Add checking for differentiability of the primal substitute function. (#6277)
Sai Praveen Bangaru
2025-02-11
Add raypayload decoration to ray payload structs (#6164)
Ellie Hermaszewska
2025-02-11
Emit missing atomic64 capability, fix int-typed builtin used in both vs and f...
Yong He
2025-02-10
Add support for Metal subgroup/simd operations (#6247)
Darren Wihandi
2025-02-10
Add WGSL to list of formats supporting multiple entry points (#6324)
David A Roberts
2025-02-07
Use and() and or() functions for logical-AND and OR (#6310)
Jay Kwak
2025-02-06
Uncomment a previously failing test case (#6303)
Anders Leino
2025-02-06
Support stage_switch. (#6311)
Yong He
2025-02-05
Allow tuples to work with initializer list. (#6301)
Yong He
2025-02-05
maxtessfactor attribute should take a floating point value (#6289)
Jay Kwak
2025-02-05
Fix DCE for calls to functions that have associations (#6272)
Sai Praveen Bangaru
2025-02-05
Use two-stage parsing to disambiguate generic app and comparison. (#6281)
Yong He
2025-02-05
Feature/initialize list side branch (#6058)
kaizhangNV
2025-02-04
Fix non-square matrix derivatives (#6282)
Sai Praveen Bangaru
2025-02-04
Fix warning about push constants, shaderRecordEXT (#6269)
cheneym2
2025-02-03
Fix parsing of nested generic app. (#6259)
Yong He
2025-02-03
Auto enable `-fvk-use-entrypoint-name` when there is more than one entrypoint...
Yong He
2025-02-02
Add support for WGSL subgroup operations (#6213)
Darren Wihandi
2025-01-30
Declare `VariablePointers` capability when needed. (#6231)
Yong He
2025-01-30
Support cooperative vector including Vulkan-Header (#6228)
Jay Kwak
2025-01-30
Support cooperative vector (#6223)
Jay Kwak
2025-01-29
Fix ConstantIntVal::toText when the val is a enum. (#6224)
Yong He
2025-01-29
Update SPIRV submodules and fix tests (#6222)
Jay Kwak
2025-01-29
Fix combined sampler documentation and warning (#6207)
cheneym2
2025-01-29
Fix the type coerce issue (#6215)
kaizhangNV
2025-01-29
Implement WaveMultiPrefix* for SPIRV and GLSL (#6182)
Darren Wihandi
2025-01-29
Fix exact-match witness synthesis for static functions (#6204)
Darren Wihandi
2025-01-28
Fix UIntSet calcSubtract to handle mismatched buffer sizes (#6205)
Darren Wihandi
2025-01-28
Allow requiring glsl language extensions on structs (#6173)
Ellie Hermaszewska
2025-01-28
Delete invalid ASSERT in `isTypeOperandEqual`. (#6196)
Yong He
2025-01-27
Properly plumbing layout for global varyings. (#6198)
Yong He
2025-01-24
Fix depth texture sampling on Metal. (#6168)
Yong He
2025-01-24
Add bgra8 format (#6163)
Darren Wihandi
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