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Making it easier to work with shaders
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Author
Age
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* Add cross compile test (#849)
jsmall-nvidia
2019-02-14
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Add a test for glslang errors when using StructuredBuffer Load() (#848)
Robert Stepinski
2019-02-13
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Output readonly for suitable glsl buffers (#845)
jsmall-nvidia
2019-02-13
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Ignore expression if hit #if when skipping. (#844)
jsmall-nvidia
2019-02-13
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Fix typos in diagnostic message and comments (#843)
jsmall-nvidia
2019-02-13
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Track stage for varying sub-fields (#842)
Tim Foley
2019-02-12
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* Use LayoutResourceKind for calcing total num regs used (#838)
jsmall-nvidia
2019-02-11
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[[vk::shader_record]] (#836)
jsmall-nvidia
2019-02-11
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Hotfix/dispatch thread id improvements (#834)
jsmall-nvidia
2019-02-08
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Fix vector compares on GLSL targets (#833)
jsmall-nvidia
2019-02-08
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* Improve test coverage of bit cast, particularly for asfloat. Make the value...
jsmall-nvidia
2019-02-07
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Merge branch 'master' into fix-nested-type-conformances
Yong He
2019-02-05
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Merge branch 'master' into gencloser
Yong He
2019-02-05
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Allow generics to close with >>
Yong He
2019-02-05
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Merge branch 'master' into fix-nested-type-conformances
Tim Foley
2019-02-05
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Allow entry points to have explicit generic parameters (#826)
Tim Foley
2019-02-05
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Fix checking of interface conformances for nested types
Tim Foley
2019-02-05
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Initial support for uniform parameters on entry points (#815)
Tim Foley
2019-01-31
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Fixing IR-lowering not properly registering func decl
Yong He
2019-01-30
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Add underscores to `AttributeUsage` to signal its preview state.
Yong He
2019-01-29
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Add support for user defined attributes.
Yong He
2019-01-29
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Merge branch 'master' into yong-fix2
Tim Foley
2019-01-28
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Support function parameters of existential (interface) type (#802)
Tim Foley
2019-01-28
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remove line directives in test files
Yong He
2019-01-28
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Fix type legalization to correctly handle empty struct fields.
Yong He
2019-01-28
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Merge branch 'master' into texture-fix
Yong He
2019-01-28
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Feature/bit cast glsl (#808)
jsmall-nvidia
2019-01-28
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Add GLSL translation rules for `SampleCmp`, `asint` and `asfloat`.
Yong He
2019-01-25
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fix up empty-struct-parameters
Yong He
2019-01-25
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Move glsl entry point legalization to later stage of compilation.
Yong He
2019-01-25
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Fix GLSL translation of several Texture* operations (#800)
Tim Foley
2019-01-25
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Fixup handling of empty structs in function return types and parameters. (#796)
Yong He
2019-01-25
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Support "modern" declaration syntax as an option (#792)
Tim Foley
2019-01-24
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Fix a regression in geometry shader cross-compilation (#794)
Tim Foley
2019-01-24
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Fixing GLSL sign function.
Yong He
2019-01-23
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Fix IR emit logic for methods in `struct` types (#791)
Tim Foley
2019-01-23
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Path simplification/hash mode, plus bug fixes (#788)
jsmall-nvidia
2019-01-21
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Feature/hash for source identity (#786)
jsmall-nvidia
2019-01-17
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Initial support for dynamic dispatch using "tagged union" types (#772)
Tim Foley
2019-01-16
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Improve handling of {} initializer list expressions (#778)
Tim Foley
2019-01-16
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Feature/external compiler reporting (#776)
jsmall-nvidia
2019-01-16
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Fix a bug in IR linking (#777)
Tim Foley
2019-01-16
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Add proper IR codegen support for local static const variables (#779)
Tim Foley
2019-01-16
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Fix up declaration checking order for enums (#774)
Tim Foley
2019-01-15
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Add an error for global uniform parameter declarations (#773)
Tim Foley
2019-01-14
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Fix some subtle bugs in D3D constant buffer layout (#771)
Tim Foley
2019-01-11
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Feature/serialization debug info (#767)
jsmall-nvidia
2019-01-07
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Feature/lex memory reduction (#762)
jsmall-nvidia
2018-12-20
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Refactor several IR passes (#761)
Tim Foley
2018-12-19
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Fix for byte-address buffers on Vulkan (#760)
Tim Foley
2018-12-18
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