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authorYong He <yonghe@google.com>2019-01-25 17:45:42 -0800
committerYong He <yonghe@google.com>2019-01-25 18:10:57 -0800
commit864c38ee72991f414f2478ccacb462bfb11b4bca (patch)
tree6cf97e1d3ad5546c8ee139cdc2acffc790804031 /tests
parenta38490d7716ef6cbf9cbb992b880b9bbc9c1ac93 (diff)
fix up empty-struct-parameters
Diffstat (limited to 'tests')
-rw-r--r--tests/cross-compile/glsl-generic-in.slang11
-rw-r--r--tests/cross-compile/glsl-generic-in.slang.glsl26
2 files changed, 25 insertions, 12 deletions
diff --git a/tests/cross-compile/glsl-generic-in.slang b/tests/cross-compile/glsl-generic-in.slang
index e9b9a5a91..90fe387ba 100644
--- a/tests/cross-compile/glsl-generic-in.slang
+++ b/tests/cross-compile/glsl-generic-in.slang
@@ -3,10 +3,11 @@ interface IField
{
float get();
};
-struct GIn<TField>
+struct GIn<TField : IField, TEmptyField>
{
float3 p0;
TField field;
+ TEmptyField e;
};
struct F : IField
{
@@ -14,15 +15,19 @@ struct F : IField
float2 v1;
float get() { return v0.x + v1.x; }
};
+struct E
+{
+ float get() {return 1.0;}
+};
struct VOut
{
float4 projPos : SV_POSITION;
};
-VOut main(GIn<F> vIn)
+VOut main(GIn<F, E> vIn)
{
VOut vout;
- vout.projPos = float4(vIn.p0, vIn.field.get());
+ vout.projPos = float4(vIn.p0, vIn.field.get() + vIn.e.get());
return vout;
} \ No newline at end of file
diff --git a/tests/cross-compile/glsl-generic-in.slang.glsl b/tests/cross-compile/glsl-generic-in.slang.glsl
index 66d7546ff..7dbe7feca 100644
--- a/tests/cross-compile/glsl-generic-in.slang.glsl
+++ b/tests/cross-compile/glsl-generic-in.slang.glsl
@@ -1,9 +1,8 @@
-//TEST_IGNORE_FILE
#version 450
layout(row_major) uniform;
layout(row_major) buffer;
-#line 11 0
+#line 12 0
struct F_0
{
vec4 v0_0;
@@ -11,15 +10,23 @@ struct F_0
};
-#line 15
+#line 16
float F_get_0(F_0 this_0)
{
-#line 15
+#line 16
return this_0.v0_0.x + this_0.v1_0.x;
}
+float E_get_0()
+{
+
+#line 20
+ return 1.00000000000000000000;
+}
+
+
#line 6
layout(location = 0)
in vec3 _S1;
@@ -42,20 +49,21 @@ struct VOut_0
};
-#line 23
+
void main()
{
GIn_0 _S4 = GIn_0(_S1, F_0(_S2, _S3));
-#line 25
+#line 30
VOut_0 vout_0;
vec3 _S5 = _S4.p0_0;
-#line 26
+#line 31
float _S6 = F_get_0(_S4.field_0);
+ float _S7 = E_get_0();
-#line 26
- vout_0.projPos_0 = vec4(_S5, _S6);
+#line 31
+ vout_0.projPos_0 = vec4(_S5, _S6 + _S7);
gl_Position = vout_0.projPos_0;
return;
} \ No newline at end of file