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Making it easier to work with shaders
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2024-04-01
Allow bit operators on enum types. (#3862)
Yong He
2024-04-01
Fix peephole optimization of `TypeEquals`. (#3865)
Yong He
2024-04-01
Correctly emit spv extension targeting EXT rather than NV, added to test for ...
ArielG-NV
2024-03-27
Fix incorrect SPV stride for unsized array (#3837)
kaizhangNV
2024-03-27
Allow var/param names to be the same as type name. (#3850)
Yong He
2024-03-27
Fix lookup to prevent finding `typedef` itself. (#3848)
Yong He
2024-03-26
Support mutable existential parameters. (#3836)
Yong He
2024-03-26
Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...
ArielG-NV
2024-03-26
Fix the sign-extending issue in right shift (#3820)
kaizhangNV
2024-03-25
Fix default space assignment. (#3833)
Yong He
2024-03-25
Fix missing PerPrimitive decoration in mesh shader output. (#3828)
Yong He
2024-03-23
Allow anonymous struct. (#3822)
Yong He
2024-03-23
Make `-no-mangle` option work, add `-no-hlsl-binding`. (#3817)
Yong He
2024-03-21
Partially implement vk_buffer_ref proposal. (#3814)
Yong He
2024-03-21
Support arrow operator `->` on pointers. (#3812)
Yong He
2024-03-21
Diagnose cyclic references in inheritance graph. (#3811)
Yong He
2024-03-20
Fix spirv generation for using output stream in a function. (#3806)
Yong He
2024-03-20
Fix namespace parsing. (#3803)
Yong He
2024-03-20
Change representation of float literal in language translation (#3798)
kaizhangNV
2024-03-19
Fix type checking for constructors in generic interfaces. (#3799)
Yong He
2024-03-19
Fix regression on pointer address space handling. (#3797)
Yong He
2024-03-18
Check cyclic types after specialization. (#3791)
Yong He
2024-03-18
Check for cylic types. (#3790)
Yong He
2024-03-18
Fix SPIRV for mesh shaders, checks for invalid target code&recursion. (#3788)
Yong He
2024-03-15
Implement raytracing extension(s); resolves #3560 for GLSL & SPIR-V targets (...
ArielG-NV
2024-03-14
Mesh shader refactoring and bugfixes (#3702)
Ellie Hermaszewska
2024-03-14
Support `#include` with angle brackets. (#3773)
Yong He
2024-03-14
Support unscoped enums. (#3771)
Yong He
2024-03-14
Add diagnostic on invalid type constraint. (#3769)
Yong He
2024-03-13
Fix side effect checking around storage buffer type. (#3762)
Yong He
2024-03-13
Implement glsl atomic's [non image or memory scope] with optional extension(s...
ArielG-NV
2024-03-12
Fix `sessionDesc.defaultMatrixLayoutMode` being ineffective. (#3753)
Yong He
2024-03-12
Make type names spec-conformant in SPIRV reflect. (#3748)
Yong He
2024-03-12
[SPIRV] Use VectorTimesScalar opcode. (#3737)
Yong He
2024-03-11
Add `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shad...
Yong He
2024-03-10
Fix spirv builtin for `SV_ShadingRate`. (#3730)
Yong He
2024-03-10
Fix crash when trying to constant fold non-existent call. (#3728)
Yong He
2024-03-08
Add documentation for uniformity analysis. (#3721)
Yong He
2024-03-08
Parser and module finding logic fixes. (#3720)
Yong He
2024-03-08
[SPIRV] fix code gen for `SV_Coverage`. (#3718)
Yong He
2024-03-08
Add ray query intrinsic test (#3707)
tgrimesnv
2024-03-07
[SPIRV] Fix pointer lowering bug. (#3713)
Yong He
2024-03-07
Link-time constant and linkage API improvements. (#3708)
Yong He
2024-03-07
Uniformity analysis. (#3704)
Yong He
2024-03-06
Fix the cuda left-hand swizzle issue (#3538) (#3691)
kaizhangNV
2024-03-05
Enable SampleCmpLevelZero tests and update the results (#3677)
Pankaj Mistry
2024-03-05
[slangc] generate an error when `-entry` is not specified for targets that re...
Yong He
2024-03-04
Extend `as` and `is` operator to work on generic types. (#3672)
Yong He
2024-03-04
Implement short-circuit logic operator (#3635)
kaizhangNV
2024-03-03
Fix SPIRV pointer codegen. (#3664)
Yong He
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