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Making it easier to work with shaders
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2024-04-16
Fix for unscoped enums circular reference causing an error, #3959 (#3962)
ArielG-NV
2024-04-16
Init expressions for struct fields support, #3738 (#3907)
ArielG-NV
2024-04-15
Support 64bit HLSL atomic functions (#3957)
Jay Kwak
2024-04-12
Fix micro expansion issue for __LINE__. (#3942)
Yong He
2024-04-12
Fix IR lowering bug of do-while loops. (#3941)
Yong He
2024-04-11
HLSL RT pipeline compile-only tests (#3793)
tgrimesnv
2024-04-10
Properly compile `gl_WorkgroupSize`. (#3925)
Yong He
2024-04-10
Fix typelayout for append/consume structured buffers. (#3924)
Yong He
2024-04-07
Add decoration PerPrimitiveEXT for all OutputPrimitives members for mesh (#3900)
Pankaj Mistry
2024-04-05
Fix __init() functions that returns an existing value (#3866)
sriramm-nv
2024-04-05
Add decoration PerPrimitiveEXT when a mesh output variable is decorated with ...
Pankaj Mistry
2024-04-03
Legalization of non-struct when function expects struct, resolves #3840 (#3880)
ArielG-NV
2024-04-03
Fix assertions due to malformed switch statements (#3858)
sriramm-nv
2024-04-03
Not emit DepthReplacing when frag shader uses SV_Position. (#3893)
Yong He
2024-04-03
Update glsl intrinsic for GroupMemoryBarrierWithGroupSync (#3890)
Yong He
2024-04-03
Refactor memory qualifier decorators to be a bit-flag set, resolves #3841 (#3...
ArielG-NV
2024-04-03
Implement 8.14-8.19 of OpenGL-GLSL specification
ArielG-NV
2024-04-02
Fix the erroneous logic of determining whether or not to emit DepthReplacing....
Yong He
2024-04-02
Allow enum values to be used as generic arguments. (#3874)
Yong He
2024-04-01
Support SM6.6 keyword "WaveSize" (#3871)
Jay Kwak
2024-04-01
Fix static member lookup in pointer types. (#3869)
Yong He
2024-04-01
Support `[RequirePrelude]` attribute on types. (#3867)
Yong He
2024-04-01
Allow bit operators on enum types. (#3862)
Yong He
2024-04-01
Fix peephole optimization of `TypeEquals`. (#3865)
Yong He
2024-04-01
Correctly emit spv extension targeting EXT rather than NV, added to test for ...
ArielG-NV
2024-03-27
Fix incorrect SPV stride for unsized array (#3837)
kaizhangNV
2024-03-27
Allow var/param names to be the same as type name. (#3850)
Yong He
2024-03-27
Fix lookup to prevent finding `typedef` itself. (#3848)
Yong He
2024-03-26
Support mutable existential parameters. (#3836)
Yong He
2024-03-26
Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...
ArielG-NV
2024-03-26
Fix the sign-extending issue in right shift (#3820)
kaizhangNV
2024-03-25
Fix default space assignment. (#3833)
Yong He
2024-03-25
Fix missing PerPrimitive decoration in mesh shader output. (#3828)
Yong He
2024-03-23
Allow anonymous struct. (#3822)
Yong He
2024-03-23
Make `-no-mangle` option work, add `-no-hlsl-binding`. (#3817)
Yong He
2024-03-21
Partially implement vk_buffer_ref proposal. (#3814)
Yong He
2024-03-21
Support arrow operator `->` on pointers. (#3812)
Yong He
2024-03-21
Diagnose cyclic references in inheritance graph. (#3811)
Yong He
2024-03-20
Fix spirv generation for using output stream in a function. (#3806)
Yong He
2024-03-20
Fix namespace parsing. (#3803)
Yong He
2024-03-20
Change representation of float literal in language translation (#3798)
kaizhangNV
2024-03-19
Fix type checking for constructors in generic interfaces. (#3799)
Yong He
2024-03-19
Fix regression on pointer address space handling. (#3797)
Yong He
2024-03-18
Check cyclic types after specialization. (#3791)
Yong He
2024-03-18
Check for cylic types. (#3790)
Yong He
2024-03-18
Fix SPIRV for mesh shaders, checks for invalid target code&recursion. (#3788)
Yong He
2024-03-15
Implement raytracing extension(s); resolves #3560 for GLSL & SPIR-V targets (...
ArielG-NV
2024-03-14
Mesh shader refactoring and bugfixes (#3702)
Ellie Hermaszewska
2024-03-14
Support `#include` with angle brackets. (#3773)
Yong He
2024-03-14
Support unscoped enums. (#3771)
Yong He
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