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2019-02-13Fix typos in diagnostic message and comments (#843)jsmall-nvidia
2019-02-12Track stage for varying sub-fields (#842)Tim Foley
2019-02-11* Use LayoutResourceKind for calcing total num regs used (#838)jsmall-nvidia
2019-02-11[[vk::shader_record]] (#836)jsmall-nvidia
2019-02-08Hotfix/dispatch thread id improvements (#834)jsmall-nvidia
2019-02-08Fix vector compares on GLSL targets (#833)jsmall-nvidia
2019-02-07* Improve test coverage of bit cast, particularly for asfloat. Make the value...jsmall-nvidia
2019-02-05Merge branch 'master' into fix-nested-type-conformancesYong He
2019-02-05Merge branch 'master' into gencloserYong He
2019-02-05Merge branch 'master' into fix-nested-type-conformancesTim Foley
2019-02-05Allow entry points to have explicit generic parameters (#826)Tim Foley
2019-02-05Allow generics to close with >>Yong He
2019-02-05Fix checking of interface conformances for nested typesTim Foley
2019-01-31Initial support for uniform parameters on entry points (#815)Tim Foley
2019-01-30Fixing IR-lowering not properly registering func declYong He
2019-01-29Add underscores to `AttributeUsage` to signal its preview state.Yong He
2019-01-29Add support for user defined attributes.Yong He
2019-01-28Merge branch 'master' into yong-fix2Tim Foley
2019-01-28Support function parameters of existential (interface) type (#802)Tim Foley
2019-01-28remove line directives in test filesYong He
2019-01-28Fix type legalization to correctly handle empty struct fields.Yong He
2019-01-28Merge branch 'master' into texture-fixYong He
2019-01-28Feature/bit cast glsl (#808)jsmall-nvidia
2019-01-25Add GLSL translation rules for `SampleCmp`, `asint` and `asfloat`.Yong He
2019-01-25fix up empty-struct-parametersYong He
2019-01-25Move glsl entry point legalization to later stage of compilation.Yong He
2019-01-25Fix GLSL translation of several Texture* operations (#800)Tim Foley
2019-01-25Fixup handling of empty structs in function return types and parameters. (#796)Yong He
2019-01-24Support "modern" declaration syntax as an option (#792)Tim Foley
2019-01-24Fix a regression in geometry shader cross-compilation (#794)Tim Foley
2019-01-23Fixing GLSL sign function.Yong He
2019-01-23Fix IR emit logic for methods in `struct` types (#791)Tim Foley
2019-01-21Path simplification/hash mode, plus bug fixes (#788)jsmall-nvidia
2019-01-17Feature/hash for source identity (#786)jsmall-nvidia
2019-01-16Initial support for dynamic dispatch using "tagged union" types (#772)Tim Foley
2019-01-16Improve handling of {} initializer list expressions (#778)Tim Foley
2019-01-16Feature/external compiler reporting (#776)jsmall-nvidia
2019-01-16Fix a bug in IR linking (#777)Tim Foley
2019-01-16Add proper IR codegen support for local static const variables (#779)Tim Foley
2019-01-15Fix up declaration checking order for enums (#774)Tim Foley
2019-01-14Add an error for global uniform parameter declarations (#773)Tim Foley
2019-01-11Fix some subtle bugs in D3D constant buffer layout (#771)Tim Foley
2019-01-07Feature/serialization debug info (#767)jsmall-nvidia
2018-12-20Feature/lex memory reduction (#762)jsmall-nvidia
2018-12-19Refactor several IR passes (#761)Tim Foley
2018-12-18Fix for byte-address buffers on Vulkan (#760)Tim Foley
2018-12-17First step toward supporting use of interfaces as existential types (#716)Tim Foley
2018-12-17Specialize away resource-type function parameters (#759)Tim Foley
2018-12-14Represent global shader parameters explicitly in the IR (#756)Tim Foley
2018-12-13Move mangled name out of IRGlobalValue (#752)Tim Foley