index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tests
Age
Commit message (
Expand
)
Author
2023-08-15
Remove -use-glsl-matrix-layout-modifier from test (#3104)
Ellie Hermaszewska
2023-08-15
SPIRV: debug source and debug line. (#3109)
Yong He
2023-08-16
Fix a bug that warning 39001 can't be fully disabled. (#3112)
Yong He
2023-08-16
Use ankerl/unordered_dense as a hashmap implementation (#3036)
Ellie Hermaszewska
2023-08-15
Fix ByteAddressBuffer array legalization. (#3106)
Yong He
2023-08-15
Fix bug with overload resolution under nested generics (#3107)
Sai Praveen Bangaru
2023-08-15
SPIR-V WIP (#3064)
Ellie Hermaszewska
2023-08-14
Add auto-diff support for `IRSwizzleStore` (#3102)
Sai Praveen Bangaru
2023-08-14
Update target-deps.json (#3103)
Yong He
2023-08-14
Support per field matrix layout (#3101)
Yong He
2023-08-14
Fix issue with nested loop unrolling (#3100)
Sai Praveen Bangaru
2023-08-11
Make sure glsl source in spirv is included when compiling with -g3 (#3099)
Yong He
2023-08-10
Fix `Texture2D.Load()` with offset. (#3094)
Yong He
2023-08-10
Add support for ConstBufferPointer on Vulkan. (#3089)
Yong He
2023-08-10
Allow member lookup through modified type. (#3091)
Yong He
2023-08-09
Support nested structs in function bodies. (#3078)
Yong He
2023-08-09
Support implciit casted swizzled lvalue. (#3077)
Yong He
2023-08-09
Various fixes in GLSL emit. (#3074)
Yong He
2023-08-08
Support `-fvk-use-gl-layout` for ByteAddressBuffer load/store. (#3068)
Yong He
2023-08-07
Add warning on mutation of function parameter (#3067)
Theresa Foley
2023-08-07
Add spirv-dis as a downstream compiler (#3059)
Ellie Hermaszewska
2023-08-04
Redesign `DeclRef` and systematic `Val` deduplication (#3049)
Yong He
2023-08-03
Disable code motion for expensive insts (call & div) (#3042)
Sai Praveen Bangaru
2023-08-01
Fix literals needing cast (#3039)
jsmall-nvidia
2023-08-01
Generalize collectInductionValues (#3031)
Ellie Hermaszewska
2023-07-31
Fix for #elif evaluation issue (#3038)
jsmall-nvidia
2023-07-27
Fix push constant on global variables. (#3034)
Yong He
2023-07-27
Fix -fvk-u-shift not applying to global constant buffer. (#3033)
Yong He
2023-07-26
Refactor `dmul(This, Differential)` to `dmul<T:Real>(T, Differential)` (#3029)
Sai Praveen Bangaru
2023-07-26
Fix scalar swizzle causes invalid glsl output. (#3028)
Yong He
2023-07-26
Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output. (#3027)
Yong He
2023-07-26
Add glsl intrinsics for CalculateLevelOfDetail (#3023)
Ellie Hermaszewska
2023-07-26
Add GatherCmp* for texture objects (#3024)
Ellie Hermaszewska
2023-07-25
Allow parsing more than 10 intrinsic arguments (#3014)
Ellie Hermaszewska
2023-07-21
Add support for `-fvk-invert-y`. (#3012)
Yong He
2023-07-21
Add sampleCount parameter for read-only textures. (#3011)
Yong He
2023-07-21
Fix data-flow analysis not propagating diff property through differentiable c...
Sai Praveen Bangaru
2023-07-20
Fix for vk-shift-* GLSL emit issue (#3004)
jsmall-nvidia
2023-07-19
Add `sampleCount` parameter for MS textures. (#3001)
Yong He
2023-07-19
Support for vk-shift-* without explicit bindings (#3000)
jsmall-nvidia
2023-07-14
Fix vk-shift-* mapping issue (#2993)
jsmall-nvidia
2023-07-14
Robustness fixes around reverse-mode differentiation of variables & inout par...
Sai Praveen Bangaru
2023-07-12
Use scratchData on `IRInst` to replace HashSets. (#2978)
Yong He
2023-07-12
Extend `no_diff` to support subscript operations on resources and array varia...
Sai Praveen Bangaru
2023-07-10
Add support for texture footprint queries (#2970)
Theresa Foley
2023-07-10
Fix hit object emit for HLSL + FuncType specialization bug fix. (#2976)
Yong He
2023-07-10
Add glsl intrinsic for SampleCmpLevelZero with offset and correct existing in...
Ellie Hermaszewska
2023-07-10
Do not fail when emitting GLSL using unorm/snorm textures (#2973)
Ellie Hermaszewska
2023-07-06
Fix erroneous error claiming variable is being used before its declaration (#...
Ellie Hermaszewska
2023-07-06
Add support for length for scalar floating point types. (#2965)
jsmall-nvidia
[next]