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Making it easier to work with shaders
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Author
Age
*
Remove non-IR codegen paths (#398)
Tim Foley
2018-02-03
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Remove support for the -no-checking flag (#392)
Tim Foley
2018-02-02
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Remove #import directive (#389)
Tim Foley
2018-01-29
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Cleanups (#298)
Tim Foley
2017-11-27
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Initial work on a pass to scalarize GLSL varying input/output (#223)
Tim Foley
2017-10-19
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Perform some transformations on IR to legalize for GLSL (#200)
Tim Foley
2017-10-06
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Use WARP for D3D rendering tests.
Tim Foley
2017-09-21
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Don't emitting an imported declaration unless it is used.
Tim Foley
2017-07-11
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Cleanups for test cases:
Tim Foley
2017-07-10
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Add initial cross-compilation test case.
Tim Foley
2017-06-30
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Emit global-scope parameters from imported files.
Tim Foley
2017-06-27
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Replace "auto-import" with `#import`
Tim Foley
2017-06-26
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Allow for automatic importing of Slang code
Tim Foley
2017-06-19
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AppVeyor: Run tests as part of AppVeyor builds
Tim Foley
2017-06-14
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First pass at support for cross-compilation
Tim Foley
2017-06-13
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GLSL: get GLSL limping in `render-test`
Tim Foley
2017-06-12
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Initial import of code.
Tim Foley
2017-06-09