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2023-09-20Direct SPIRV: Rasterization pipeline tests. (#3216)Yong He
* Direct SPIRV: Rasterization pipeline tests. * Fixup. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2021-03-08Add GLSL support for SV_InnerCoverage (#1740)Tim Foley
This was a fairly straightforward addition once I found the correct GLSL extension spec to use.