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* Direct SPIRV: Rasterization pipeline tests. (#3216)Yong He2023-09-20
| | | | | | | | | | | * Direct SPIRV: Rasterization pipeline tests. * Fixup. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Improved SCCP, inlining and resource specialization passes, legalize ↵Yong He2022-02-25
| | | | `ImageSubscript` for GLSL (#2146)
* Add GLSL support for SV_InnerCoverage (#1740)Tim Foley2021-03-08
This was a fairly straightforward addition once I found the correct GLSL extension spec to use.