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* Update spirv-header and spirv-tools to Jun/2024 (#4679)Jay Kwak2024-07-18
* Legalization of non-struct when function expects struct, resolves #3840 (#3880)ArielG-NV2024-04-03
* Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...ArielG-NV2024-03-26
* Add check for invalid use of modifiers. (#3402)Yong He2023-12-12
* SPIR-V image operations (#3163)Ellie Hermaszewska2023-09-05
* Various dxc/fxc compatibility fixes. (#2863)Yong He2023-05-02
* For C-like targets, emit resource declarations before other globals (#2843)Sai Praveen Bangaru2023-04-26
* Fix optimization pass not converging. (#2725)Yong He2023-03-23
* More control flow simplifications. (#2673)Yong He2023-02-24
* Overhaul global inst deduplication and cpp/cuda backend. (#2654)Yong He2023-02-16
* Arithmetic simplifications and more IR clean up logic. (#2632)Yong He2023-02-07
* Warning on lossy implicit casts. (#2367)Yong He2022-08-17
* Update glslang binaries (#1991)jsmall-nvidia2021-10-27
* SPIR-V fixes (#1992)jsmall-nvidia2021-10-27
* GFX: implement mutable shader objects. (#1963)Yong He2021-10-18
* Support for GL_NV_ray_tracing_motion_blur vk extension (#1964)jsmall-nvidia2021-10-11
* Remove non-IR codegen paths (#398)Tim Foley2018-02-03
* Translate NV single-pass stereo extension from Slang to GLSLTim Foley2017-07-20