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* render-test: Change D3D12 default to sm_6_5 (#8320)James Helferty (NVIDIA)2025-09-02
* Fix#8081: Batch-5: Enable cuda tests (#8263)Harsh Aggarwal (NVIDIA)2025-08-25
* Add Metal support for WaveGetActiveMask and WaveActiveCountBits (#8218)Tianyu Li2025-08-20
* Enable tests for CUDA (#7593)Mukund Keshava2025-07-03
* Add full support for SPV_NV_shader_subgroup_partitioned (#7103)Darren Wihandi2025-05-25
* Warning on lossy implicit casts. (#2367)Yong He2022-08-17
* Use detected shader model in gfx/d3d12. (#1996)Yong He2021-10-29
* Enable testing with Swiftshader. (#1906)Yong He2021-07-09
* Convert more tests to use shader objects (#1659)Tim Foley2021-01-15
* Test frame work improvements (#1452)jsmall-nvidia2020-07-24
* Small Improvements around Wave Intrinsics (#1328)jsmall-nvidia2020-04-21
* WaveMask remaining intrinsics and tests (#1327)jsmall-nvidia2020-04-21
* Feature/wave mask review (#1325)jsmall-nvidia2020-04-20
* Added wave.slang.expected.txt (#1322)jsmall-nvidia2020-04-16
* First support for 'WaveMask' intrinsics (#1321)jsmall-nvidia2020-04-15