| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | render-test: Change D3D12 default to sm_6_5 (#8320) | James Helferty (NVIDIA) | 2025-09-02 |
| * | Address issues with GLSL style global in/out vars (#6669) (#6998) | sricker-nvidia | 2025-06-06 |
| * | Add WaveGetLane* support for Metal and WGSL (#6371) | Darren Wihandi | 2025-02-28 |
| * | Warning on lossy implicit casts. (#2367) | Yong He | 2022-08-17 |
| * | Convert more tests to use shader objects (#1659) | Tim Foley | 2021-01-15 |
| * | Test frame work improvements (#1452) | jsmall-nvidia | 2020-07-24 |
| * | Fix WaveGetLaneIndex for glsl (#1306) | jsmall-nvidia | 2020-04-02 |
