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Making it easier to work with shaders
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2025-01-08
Add SampleCmpLevel intrinsics (#6004)
Darren Wihandi
2024-12-19
Add HLSL texture sample with status intrinsics (#5901)
Darren Wihandi
2024-10-17
Cleanup atomic intrinsics. (#5324)
Yong He
2024-07-10
Support status argument for GatherXXX (#4490)
Jay Kwak
2024-06-28
Implement CheckAccessFullyMapped (#4509)
Jay Kwak
2024-03-05
Enable SampleCmpLevelZero tests and update the results (#3677)
Pankaj Mistry
2024-02-15
HLSL texture intrinsic test first draft. (#3583)
tgrimesnv
2024-02-02
Atomics+Wave ops intrinsics fixes. (#3542)
Yong He
2024-02-01
FP16 atomics for RWByteAddresBuffer, fp32 atomics for images. (#3536)
Yong He
2023-11-16
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-07-21
Add sampleCount parameter for read-only textures. (#3011)
Yong He
2023-07-19
Add `sampleCount` parameter for MS textures. (#3001)
Yong He
2021-05-14
FXC as DownstreamCompiler (#1844)
jsmall-nvidia
2020-08-21
Fix stdlib declarations for texture Gather() (#1510)
Tim Foley