| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | render-test: Change D3D12 default to sm_6_5 (#8320) | James Helferty (NVIDIA) | 2025-09-02 |
| * | Use 64bit int instead of emulation on metal (#8180) | James Helferty (NVIDIA) | 2025-08-15 |
| * | Warning on lossy implicit casts. (#2367) | Yong He | 2022-08-17 |
| * | U/Int64 coverage on slang-llvm JIT (#2040) | jsmall-nvidia | 2021-12-03 |
| * | Use detected shader model in gfx/d3d12. (#1996) | Yong He | 2021-10-29 |
| * | Enable testing with Swiftshader. (#1906) | Yong He | 2021-07-09 |
| * | Convert more tests to use shader objects (#1659) | Tim Foley | 2021-01-15 |
| * | 64 bit types doc (#1194) | jsmall-nvidia | 2020-01-31 |
| * | Support for 64 bit integer types (#1191) | jsmall-nvidia | 2020-01-30 |
