| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-02-06 | Unify GLSL and HLSL buffer block parsing. (#3552) | Yong He |
| 2024-02-02 | GLSL Passthrough support for SSBO types (#3446) | Ellie Hermaszewska |
| 2024-01-30 | Correctly apply glsl local size layout to entry points during lowering (#3528) | Ellie Hermaszewska |
| 2023-12-15 | GLSL SSBO Support (#3400) | Ellie Hermaszewska |
| 2023-11-16 | GLSL/SPIRV Fixes. (#3337) | Yong He |
| 2023-11-16 | Unify stdlib `Texture` types into one generic type. (#3327) | Yong He |
| 2023-11-14 | Add GLSL Compatibility. (#3321) | Yong He |
| 2018-02-02 | Remove support for the -no-checking flag (#392) | Tim Foley |
| 2017-06-14 | AppVeyor: Run tests as part of AppVeyor builds | Tim Foley |
| 2017-06-14 | Testing: Adding binding-generation tests for some GLSL shaders | Tim Foley |
| 2017-06-09 | Initial import of code. | Tim Foley |
