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Making it easier to work with shaders
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Author
2024-07-18
Update spirv-header and spirv-tools to Jun/2024 (#4679)
Jay Kwak
2024-07-10
Implement 64-bit version of clockARB (#4571)
venkataram-nv
2024-07-09
Add intrinsic for clock2x32ARB (#4563)
kaizhangNV
2024-07-02
Emit errors when invalid capabilities are used (#4510)
ArielG-NV
2024-06-28
Implement HLSL resource bindings and default type `float4` to `SubpassInput<T...
ArielG-NV
2024-06-11
Support integer typed textures for GLSL (#4329)
Jay Kwak
2024-06-10
Address glslang ordering requirments for 'derivative_group_*NV' (#4323)
ArielG-NV
2024-06-07
Adding functional test for GLSL texture functions (#4306)
Jay Kwak
2024-05-19
Emit execution mode of type per entry point once. Emit SPIRV capability once ...
ArielG-NV
2024-05-17
SPIR-V support for GLSL texture functions (#4184)
Jay Kwak
2024-05-14
Remove use of `G0` and `__target_intrinsic` in stdlib. (#4170)
Yong He
2024-05-10
More Metal Intrinsics. (#4143)
Yong He
2024-05-03
Utilize vector operations over scalar if possible (#4092)
Jay Kwak
2024-05-02
Fix fmod behavior targetting GLSL and SPIR-V (#4080)
Jay Kwak
2024-05-02
Implement SPIR-V target for GLSL functions (#4083)
Jay Kwak
2024-05-01
Fix compile failures when using debug symbol. (#4069)
Yong He
2024-04-25
Keep const-ness in generic functions (#4028)
Jay Kwak
2024-04-25
Support derivative functions in compute & capabilities adjustments (#4014)
ArielG-NV
2024-04-23
Switch to direct-to-spirv backend as default. (#4002)
Yong He
2024-04-19
Initial pass to add capability declarations to stdlib intrinsics. (#3912)
ArielG-NV
2024-04-17
Support combined texture sampler when targeting HLSL. (#3963)
Yong He
2024-04-03
Refactor memory qualifier decorators to be a bit-flag set, resolves #3841 (#3...
ArielG-NV
2024-04-03
Implement 8.14-8.19 of OpenGL-GLSL specification
ArielG-NV
2024-03-26
Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...
ArielG-NV
2024-03-15
Implement raytracing extension(s); resolves #3560 for GLSL & SPIR-V targets (...
ArielG-NV
2024-03-13
Implement glsl atomic's [non image or memory scope] with optional extension(s...
ArielG-NV
2024-03-04
Implement short-circuit logic operator (#3635)
kaizhangNV
2024-02-26
Partially implement shader_subgroup extension(s); Partially resolves #3548 (#...
ArielG-NV
2024-02-07
Implement basic GLSL built-in functions (#3525)
Jay Kwak
2024-02-05
Implement GLSL build-in functions related to texture (#3544)
Jay Kwak