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Making it easier to work with shaders
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Author
Age
*
Allow `.member` syntax on vector and scalars. (#6424)
Yong He
2025-02-27
*
Fix modifier parsing. (#6347)
Yong He
2025-02-13
*
Use two-stage parsing to disambiguate generic app and comparison. (#6281)
Yong He
2025-02-05
*
Fix parsing of nested generic app. (#6259)
Yong He
2025-02-03
*
format
Ellie Hermaszewska
2024-10-29
*
Support unicode identifier names. (#4772)
Yong He
2024-08-12
*
Fix `sessionDesc.defaultMatrixLayoutMode` being ineffective. (#3753)
Yong He
2024-03-12
*
Support visibility control and default to `internal`. (#3380)
Yong He
2023-12-06
*
Support raw string literals. (#2405)
Yong He
2022-09-20
*
Expand range of definitions that can be moved into stdlib (#1259)
Tim Foley
2020-03-06
*
`Repro` functionality (#1085)
jsmall-nvidia
2019-10-21
*
Fix declaration of scalar sincos() function. (#996)
Tim Foley
2019-07-03
*
Feature/file system cache (#692)
jsmall-nvidia
2018-10-26
*
Fix problem with __import not working (#688)
jsmall-nvidia
2018-10-22
*
Add a warning on missing return, and initial SCCP pass (#671)
Tim Foley
2018-10-12
*
Add support for more RasterizerOrdered types (#628)
Tim Foley
2018-08-21
*
Change uses of "spire" to "slang" (#461)
Tim Foley
2018-03-29
*
Merge from 0.9.x (#429)
Tim Foley
2018-02-26
*
Remove non-IR codegen paths (#398)
Tim Foley
2018-02-03
*
Allow "dotted" import paths
Tim Foley
2017-06-27
*
Allow for re-export of an `import` declaration
Tim Foley
2017-06-27
*
Add basic support for `interface` declarations
Tim Foley
2017-06-15
*
Rename tests from `*.spire` to `*.slang`
Tim Foley
2017-06-12
*
Initial import of code.
Tim Foley
2017-06-09