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* Support visibility control and default to `internal`. (#3380)Yong He2023-12-06
| | | | | | | | | | | | | | | | | | | * Support visibility control and default to `internal`. * Fix wip. * Fixes. * Fix. * Fix test. * Add legacy language detection and compatibility for existing code. * Add doc. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Feature/file system cache (#692)jsmall-nvidia2018-10-26
| | | | | | | | | | | | | | | | | | | | * First pass at caching file system. * default-file-system -> slang-file-system fix problem with location("build.linux") confusing windows build for now. * Added CompressedResult Fix problem in Result construction with it being unsigned * Add support for Path simplification. * Testing for Path::Simplify. * Refactored CacheFileSystem - automatically handles ISlangFileSystem or ISlangFileSystemExt appropriately. Removed WrapFileSystem - because wasn't possible to emulate some of the behavior if just loadFile is implemented. Split out StringBlob - so that no need to convert between ISlangBlob and String repeatidly. * Remove unwanted code in ~CompileRequest
* Fix problem with __import not working (#688)jsmall-nvidia2018-10-22
* Added getPathType to ISlangFileSystemExt. This is needed so that when searching for a file it's existance can be tested without loading the file. On some platforms a getCanonicalPath can do this - but depending on how getCanonicalPath is implemented, it may not do. This test is made after the relative path is produced before finding the canonical path. * Test for importing along search path. * Added comment to explain the issue around WrapFileSystem impl of getPathType. * Make search path use / not \