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* Support integer typed textures for GLSL (#4329)Jay Kwak2024-06-11
| | | | | | | * Support integer typed textures for GLSL This commit re-enables the ability to sample from an integer typed texture for GLSL functions while keeping it unavailable for HLSL target.
* Define `Texture::Sample` for float element types only. (#3403)Yong He2023-12-12
* Define `Texture::Sample` for float element types only. * Fixes #490. * Fix checking of groupshared. * Add test. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>