| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Support integer typed textures for GLSL (#4329) | Jay Kwak | 2024-06-11 |
| | | | | | | | | * Support integer typed textures for GLSL This commit re-enables the ability to sample from an integer typed texture for GLSL functions while keeping it unavailable for HLSL target. | ||
| * | Define `Texture::Sample` for float element types only. (#3403) | Yong He | 2023-12-12 |
| * Define `Texture::Sample` for float element types only. * Fixes #490. * Fix checking of groupshared. * Add test. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com> | |||
