| Age | Commit message (Expand) | Author |
|---|---|---|
| 2018-12-18 | Fix for byte-address buffers on Vulkan (#760) | Tim Foley |
| 2018-12-17 | Specialize away resource-type function parameters (#759) | Tim Foley |
| 2018-12-14 | Represent global shader parameters explicitly in the IR (#756) | Tim Foley |
| 2018-12-07 | Change how buffers are emitted (#741) | Tim Foley |
| 2018-12-03 | Add Vulkan translations for HLSL barrier operations (#737) | Tim Foley |
| 2018-11-21 | Feature/early depth stencil (#727) | jsmall-nvidia |
| 2018-11-06 | Translate NonUniformResourceIndex() calls to Vulkan GLSL (#713) | Tim Foley |
| 2018-02-03 | Remove non-IR codegen paths (#398) | Tim Foley |
| 2018-02-02 | Remove support for the -no-checking flag (#392) | Tim Foley |
| 2017-10-23 | Fix output for matrix multiple in GLSL code (#228) | Tim Foley |
| 2017-07-18 | Add a compile-time loop construct to Slang | Tim Foley |
| 2017-07-17 | Pick correct GLSL version when `gl_Layer` used | Tim Foley |
| 2017-07-17 | Handle `flat` interpolation cases in cross compilation | Tim Foley |
