| Age | Commit message (Expand) | Author |
|---|---|---|
| 2017-07-18 | Add a compile-time loop construct to Slang | Tim Foley |
| 2017-07-17 | Pick correct GLSL version when `gl_Layer` used | Tim Foley |
| 2017-07-17 | Handle `flat` interpolation cases in cross compilation | Tim Foley |
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index : slang.git | |
| Making it easier to work with shaders |
| summaryrefslogtreecommitdiff |
| Age | Commit message (Expand) | Author |
|---|---|---|
| 2017-07-18 | Add a compile-time loop construct to Slang | Tim Foley |
| 2017-07-17 | Pick correct GLSL version when `gl_Layer` used | Tim Foley |
| 2017-07-17 | Handle `flat` interpolation cases in cross compilation | Tim Foley |