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Making it easier to work with shaders
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2017-07-21
Merge pull request #135 from tfoleyNV/falcor-hashed-alpha-fixups
Tim Foley
2017-07-21
Map HLSL `frac()` to GLSL `fract()`
Tim Foley
2017-07-21
Merge pull request #134 from tfoleyNV/gh-133
Tim Foley
2017-07-21
Don't add `flat` qualifier to integer fragment output
Tim Foley
2017-07-21
Merge pull request #132 from tfoleyNV/line-directive-control
Tim Foley
2017-07-21
Add an API option to control emission of `#line` directives
Tim Foley
2017-07-20
Merge pull request #130 from tfoleyNV/vs-write-gllayer
Tim Foley
2017-07-20
Require extension when using `gl_Layer` in VS
Tim Foley
2017-07-20
Merge pull request #129 from tfoleyNV/single-pass-stereo-ext
Tim Foley
2017-07-20
Translate NV single-pass stereo extension from Slang to GLSL
Tim Foley
2017-07-19
Merge pull request #128 from tfoleyNV/improve-failure-modes
Tim Foley
2017-07-19
Try to improve handling of failures during compilation
Tim Foley
2017-07-19
Merge pull request #127 from tfoleyNV/deployment
Tim Foley
2017-07-19
Use AppVeyor to deploy to GitHub Releases
Tim Foley
2017-07-19
Merge pull request #126 from tfoleyNV/dynamic-library-build
Tim Foley
2017-07-19
Build a dynamic library for Slang
Tim Foley
2017-07-19
Merge pull request #124 from tfoleyNV/gh-122
Tim Foley
2017-07-19
Fix up translation of `GetDimensions()`
Tim Foley
2017-07-19
Merge pull request #123 from tfoleyNV/parameter-block-name-fixes
Tim Foley
2017-07-19
Fixes for how parameter block names are set up.
Tim Foley
2017-07-18
Merge pull request #121 from tfoleyNV/gaussian-blur-fixes
Tim Foley
2017-07-18
Merge pull request #120 from tfoleyNV/compile-time-loop
Tim Foley
2017-07-18
Swizzle result of buffer load based on element type
Tim Foley
2017-07-18
Add basic GLSL lowering buffer `Buffer` loads
Tim Foley
2017-07-18
Add a compile-time loop construct to Slang
Tim Foley
2017-07-18
Merge pull request #118 from tfoleyNV/falcor-shadow-fixes
Tim Foley
2017-07-18
Support scalarization of varying input/output for GLSL
Tim Foley
2017-07-18
Map HLSL `GatherRed` to GLSL `textureGather`, etc.
Tim Foley
2017-07-18
Don't allow varying parameters to be merged in reflection data
Tim Foley
2017-07-17
Merge pull request #114 from tfoleyNV/csm-shadow-sampler-fix
Tim Foley
2017-07-17
Make sure to treat imported modules as Slang
Tim Foley
2017-07-17
Merge pull request #112 from tfoleyNV/gh-94
Tim Foley
2017-07-17
Handle `Buffer` types more like textures
Tim Foley
2017-07-17
Merge pull request #111 from tfoleyNV/falcor-shadows-fixes
Tim Foley
2017-07-17
Handle arrays when scalarizing "resources in structs"
Tim Foley
2017-07-17
Map HLSL `SampleGrad` to GLSL `textureGrad[Offset]`
Tim Foley
2017-07-17
Add hacky GLSL lowering for `GetDimensions`
Tim Foley
2017-07-17
Improve handling of `SampleCmpLevelZero`
Tim Foley
2017-07-17
Map HLSL `linear` to GLSL... nothing
Tim Foley
2017-07-17
Merge pull request #110 from tfoleyNV/gl-layer-pick-version
Tim Foley
2017-07-17
Pick correct GLSL version when `gl_Layer` used
Tim Foley
2017-07-17
Merge pull request #108 from tfoleyNV/gh-105
Tim Foley
2017-07-17
Merge pull request #107 from tfoleyNV/glsl-matrix-mult-bug
Tim Foley
2017-07-17
Add emit logic for generic app expressions
Tim Foley
2017-07-17
Fix AST node type for `TriangleStream`
Tim Foley
2017-07-17
Skip unknown types during parameter-binding/-reflection step
Tim Foley
2017-07-17
Add explicit operator overloads for scalar/matrix cases
Tim Foley
2017-07-17
Merge pull request #106 from tfoleyNV/varying-integer
Tim Foley
2017-07-17
Handle `flat` interpolation cases in cross compilation
Tim Foley
2017-07-14
Merge pull request #92 from tfoleyNV/glsl-thread-group-size
Tim Foley
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