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authorTim Foley <tfoley@nvidia.com>2017-07-17 10:51:18 -0700
committerTim Foley <tfoley@nvidia.com>2017-07-17 10:54:05 -0700
commitdc0e9d7bca21d8a67ec9f044c0d390bda6ebfcbf (patch)
tree2db423b4b6e8420e614cb49fe7534f2b7591078d
parent0b4992fb69e359a7e566cca42331a196904556f5 (diff)
Pick correct GLSL version when `gl_Layer` used
`gl_Layer` as a fragment input requires at least version 4.30 of GLSL, so we try to track that information when we see the name used. Note that this does *not* override a user-specified `#version` line. This required re-ordering when lowering happens relative to emitting the `#version` directive, since this code works by actually modifying the chosen profile for the entry point. Yes, that is kind of gross and we should do something cleaner in the long term.
-rw-r--r--source/slang/emit.cpp10
-rw-r--r--source/slang/lower.cpp33
-rw-r--r--source/slang/profile.h5
-rw-r--r--tests/cross-compile/gl-layer-pick-version.slang11
-rw-r--r--tests/cross-compile/gl-layer-pick-version.slang.glsl25
5 files changed, 80 insertions, 4 deletions
diff --git a/source/slang/emit.cpp b/source/slang/emit.cpp
index 8c6a46196..0eb371b88 100644
--- a/source/slang/emit.cpp
+++ b/source/slang/emit.cpp
@@ -3604,6 +3604,13 @@ String emitEntryPoint(
auto translationUnitSyntax = translationUnit->SyntaxNode.Ptr();
+ // We perform lowering of the program before emitting *anything*,
+ // because the lowering process might change how we emit some
+ // boilerplate at the start of the ouput for GLSL (e.g., what
+ // version we require).
+ auto lowered = lowerEntryPoint(entryPoint, programLayout, target);
+ sharedContext.program = lowered.program;
+
// There may be global-scope modifiers that we should emit now
visitor.emitGLSLPreprocessorDirectives(translationUnitSyntax);
@@ -3624,9 +3631,6 @@ String emitEntryPoint(
break;
}
- auto lowered = lowerEntryPoint(entryPoint, programLayout, target);
-
- sharedContext.program = lowered.program;
visitor.EmitDeclsInContainer(lowered.program.Ptr());
diff --git a/source/slang/lower.cpp b/source/slang/lower.cpp
index 856da9b6c..98f6d8273 100644
--- a/source/slang/lower.cpp
+++ b/source/slang/lower.cpp
@@ -221,7 +221,8 @@ public:
struct SharedLoweringContext
{
- CompileRequest* compileRequest;
+ CompileRequest* compileRequest;
+ EntryPointRequest* entryPointRequest;
ProgramLayout* programLayout;
EntryPointLayout* entryPointLayout;
@@ -2329,6 +2330,31 @@ struct LoweringVisitor
return false;
}
+ void requireGLSLVersion(ProfileVersion version)
+ {
+ if (shared->target != CodeGenTarget::GLSL)
+ return;
+
+ auto entryPoint = shared->entryPointRequest;
+ auto profile = entryPoint->profile;
+ auto currentVersion = profile.GetVersion();
+ if (profile.getFamily() == ProfileFamily::GLSL)
+ {
+ // Check if this profile is newer
+ if ((UInt)version > (UInt)profile.GetVersion())
+ {
+ profile.setVersion(version);
+ entryPoint->profile = profile;
+ }
+ }
+ else
+ {
+ // Non-GLSL target? Set it to a GLSL one.
+ profile.setVersion(version);
+ entryPoint->profile = profile;
+ }
+ }
+
void lowerSimpleShaderParameterToGLSLGlobal(
VaryingParameterInfo const& info,
RefPtr<ExpressionType> varType,
@@ -2460,6 +2486,10 @@ struct LoweringVisitor
}
else if (ns == "sv_rendertargetarrayindex")
{
+ if (info.direction == VaryingParameterDirection::Input)
+ {
+ requireGLSLVersion(ProfileVersion::GLSL_430);
+ }
globalVarExpr = createGLSLBuiltinRef("gl_Layer");
}
else if (ns == "sv_sampleindex")
@@ -3040,6 +3070,7 @@ LoweredEntryPoint lowerEntryPoint(
{
SharedLoweringContext sharedContext;
sharedContext.compileRequest = entryPoint->compileRequest;
+ sharedContext.entryPointRequest = entryPoint;
sharedContext.programLayout = programLayout;
sharedContext.target = target;
diff --git a/source/slang/profile.h b/source/slang/profile.h
index 6d55d3195..3b5242ada 100644
--- a/source/slang/profile.h
+++ b/source/slang/profile.h
@@ -70,6 +70,11 @@ namespace Slang
ProfileVersion GetVersion() const { return ProfileVersion(uint32_t(raw) & 0xFFFF); }
ProfileFamily getFamily() const { return getProfileFamily(GetVersion()); }
+ void setVersion(ProfileVersion version)
+ {
+ raw = (raw & ~0xFFFF) | uint32_t(version);
+ }
+
static Profile LookUp(char const* name);
RawVal raw = Unknown;
diff --git a/tests/cross-compile/gl-layer-pick-version.slang b/tests/cross-compile/gl-layer-pick-version.slang
new file mode 100644
index 000000000..c68d68427
--- /dev/null
+++ b/tests/cross-compile/gl-layer-pick-version.slang
@@ -0,0 +1,11 @@
+//TEST:CROSS_COMPILE: -profile ps_5_0 -entry main -target spirv-assembly
+
+struct VS_OUT
+{
+ nointerpolation uint layerID : SV_RenderTargetArrayIndex;
+};
+
+float4 main(VS_OUT vsOut) : SV_Target
+{
+ return float4(float(vsOut.layerID));
+}
diff --git a/tests/cross-compile/gl-layer-pick-version.slang.glsl b/tests/cross-compile/gl-layer-pick-version.slang.glsl
new file mode 100644
index 000000000..55d419405
--- /dev/null
+++ b/tests/cross-compile/gl-layer-pick-version.slang.glsl
@@ -0,0 +1,25 @@
+//TEST_IGNORE_FILE:
+#version 430
+
+struct VS_OUT
+{
+ uint layerID;
+};
+
+vec4 main_(VS_OUT vsOut) : SV_Target
+{
+ return vec4(float(vsOut.layerID));
+}
+
+out vec4 SLANG_out_main_result;
+
+void main()
+{
+ VS_OUT vsOut;
+ vsOut.layerID = gl_Layer;
+
+ vec4 main_result;
+ main_result = main_(vsOut);
+
+ SLANG_out_main_result = main_result;
+} \ No newline at end of file