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Making it easier to work with shaders
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*
Lower existential types. (#1497)
Yong He
2020-08-14
*
Change the policy for entry-point uniform parameters on Vulkan (#1476)
Tim Foley
2020-08-05
*
`AnyValue` based dynamic dispatch code gen (#1477)
Yong He
2020-08-05
*
Support associatedtype local variables and return values in dynamic dispatch ...
Yong He
2020-07-16
*
Dynamic code gen for functions returning generic types. (#1439)
Yong He
2020-07-13
*
Dynamic code gen for generic local variables. (#1434)
Yong He
2020-07-10
*
Add a test case for dynamic dispatch with `This` type in interface decl. (#1431)
Yong He
2020-07-07
*
Emit pointers for CPU target. (#1418)
Yong He
2020-07-03
*
Disable dynamic dispatch tests on CUDA - as fails with exception about unhand...
jsmall-nvidia
2020-07-01
*
Fix `lowerFuncType` and small bug fixes.
Yong He
2020-06-24
*
Dynamic dispatch for generic interface requirements.
Yong He
2020-06-24
*
Dynamic dispatch for static member functions of associatedtypes. (#1404)
Yong He
2020-06-19
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Merge branch 'master' into dyndispatch
Tim Foley
2020-06-18
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*
Improvements around C++ code generation (#1396)
jsmall-nvidia
2020-06-18
*
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Dynamic dipatch non-static functions.
Yong He
2020-06-17
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*
Generate dynamic C++ code for the minimal test case. (#1391)
Yong He
2020-06-17
*
Generate IRType for interfaces, and reference them as `operand[0]` in IRWitne...
Yong He
2020-06-15
*
Filter lookup results from interfaces in `visitMemberExpr`.
Yong He
2020-06-05
*
Small improvements around atomics (#1333)
jsmall-nvidia
2020-04-23
*
CUDA global scope initialization of arrays without function calls. (#1320)
jsmall-nvidia
2020-04-14
*
Change rules for layout of buffers/blocks containing only interface types (#1...
Tim Foley
2020-04-14
*
Literal folding on other operators (#1314)
jsmall-nvidia
2020-04-09
*
Optimize creation of memberDictionary (#1305)
jsmall-nvidia
2020-04-02
*
Fix a bug in exiting SSA form for loops (#1293)
Tim Foley
2020-03-25
*
Unroll target improvements (#1291)
jsmall-nvidia
2020-03-25
*
Better diagnostics on failure on CUDA. (#1288)
jsmall-nvidia
2020-03-25
*
CPU Texture GetDimensions support (#1283)
jsmall-nvidia
2020-03-21
*
Add a basc inlining facility for use in the stdlib (#1271)
Tim Foley
2020-03-11
*
Support for RWTexture types on CPU and CUDA (#1243)
jsmall-nvidia
2020-02-26
*
Add surface syntax for "this type" (#1236)
Tim Foley
2020-02-21
*
Initial support for explicit default initializers (#1235)
Tim Foley
2020-02-21
*
WIP on RWTexture types on CUDA/CPU (#1234)
jsmall-nvidia
2020-02-20
*
Initial support for user-defined initializer/constructor declarations (#1233)
Tim Foley
2020-02-20
*
CUDA/CPU support for 1D, 2D, CubeArray (#1232)
jsmall-nvidia
2020-02-20
*
First pass Texture Array support on CUDA/CPU (#1225)
jsmall-nvidia
2020-02-18
*
CUDA/CPU resource coverage (#1224)
jsmall-nvidia
2020-02-18
*
Feature/cuda coverage (#1223)
jsmall-nvidia
2020-02-14
*
Nvrtc disable warnings/Float literal improvements (#1220)
jsmall-nvidia
2020-02-12
*
CUDA barrier/atomic support (#1218)
jsmall-nvidia
2020-02-12
*
Fixes to make all CPU compute shaders work on CUDA (#1211)
jsmall-nvidia
2020-02-08
*
Literal handling improvements (#1202)
jsmall-nvidia
2020-02-06
*
Fix layout for structured buffers of matrices (#1184)
Tim Foley
2020-01-28
*
Synthesizing CUDA tests (#1183)
jsmall-nvidia
2020-01-28
*
WIP HLSL intrinsic coverage (#1171)
jsmall-nvidia
2020-01-22
*
HLSL intrinsic coverage (#1169)
jsmall-nvidia
2020-01-21
*
CUDA support improvements (#1168)
jsmall-nvidia
2020-01-21
*
Fix invocation of `[mutating]` methods (#1156)
Tim Foley
2019-12-19
*
Support conversion from int/uint to enum types (#1147)
Tim Foley
2019-12-06
*
Fix bug in calcSafeRadians. (#1138)
jsmall-nvidia
2019-12-02
*
Remove support for explicit register/binding syntax on TEST_INPUT (#1132)
Tim Foley
2019-11-21
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