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Making it easier to work with shaders
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Author
2017-12-22
Support generic type constraints when implicitly invoking generic
Tim Foley
2017-12-21
Support generic `struct` types during IR-based emit
Tim Foley
2017-12-20
IR: fixes for subscript accessors (#322)
Tim Foley
2017-12-20
Support simple generics syntax (#319)
Yong He
2017-12-19
Fix up parameter block emit for mixed rewriter+IR (#316)
Tim Foley
2017-12-18
Work on getting rewriter + IR playing nice together. (#314)
Tim Foley
2017-12-08
Cleanups to `ParameterBlock<T>` behavior. (#304)
Tim Foley
2017-12-06
Make AST and IR share type legalization code (#303)
Tim Foley
2017-11-28
Enable HLSL/GLSL "rewrite" + IR-based Slang codegen (#300)
Tim Foley
2017-11-21
Merge branch 'master' into generic-param-fix
Yong He
2017-11-21
update input layout definition of test case `global-type-param-in-entrypoint`
Yong He
2017-11-20
IR: support global variable with initializers (#294)
Tim Foley
2017-11-20
fixup global generic parameters
Yong He
2017-11-17
IR: add lowering for initializer list expressions (#290)
Tim Foley
2017-11-17
IR: Add support for `out` and `inout` parameters (#289)
Tim Foley
2017-11-17
Add support for global generic parameters (#285)
Yong He
2017-11-17
IR: support `CompileTimeForStmt` (#286)
Tim Foley
2017-11-16
IR: pass through `[unroll]` attribute (#284)
Tim Foley
2017-11-16
Revise type legalization so it can handle constant buffers (#282)
Tim Foley
2017-11-14
IR: add support for `switch` statements (#278)
Tim Foley
2017-11-13
Legalization of function parameter types.
Yong He
2017-11-13
Parameter block work (#276)
Tim Foley
2017-11-09
IR: Add support for break and continue statements (#272)
Tim Foley
2017-11-07
IR: add support for `discard` statement (#261)
Tim Foley
2017-11-07
Support generic interface methods (#251)
Yong He
2017-11-07
IR: support for select and negate (#257)
Tim Foley
2017-11-04
move advanced test cases out of 'smoke' category
Yong He
2017-11-04
Passing both assoctype-simple and assoctype-complex test cases.
Yong He
2017-11-03
in-progress work
Yong He
2017-11-02
work inprogress
YONGH\yongh
2017-11-01
remove assoctype-complex case to get pass test
YONGH\yongh
2017-11-01
Adding support for associated types.
Yong He
2017-10-31
work in-progress: type checking associated types
Yong He
2017-10-30
work in-progress, add parsing for assoc type decls and member type expressions
YONGH\yongh
2017-10-30
Allow for implicit `this` expressions.
Tim Foley
2017-10-30
Support explicit `this` expressions
Tim Foley
2017-10-27
Initial work on support code generation for generics with constraints (#233)
Tim Foley
2017-10-25
render-test code cleanup
YONGH\yongh
2017-10-25
test
YONGH\yongh
2017-10-25
test
YONGH\yongh
2017-10-25
test
YONGH\yongh
2017-10-25
test
YONGH\yongh
2017-10-25
add new test mode: COMPARE_RENDER_COMPUTE, which runs a input vertex/fragment...
YONGH\yongh
2017-10-23
fix test case
Yong He
2017-10-23
fix compute shader test result comparison
Yong He
2017-10-23
Merge https://github.com/shader-slang/slang
Yong He
2017-10-23
Work in-progress: simple compute test passed. (d3d renderer)
Yong He
2017-10-20
Fix up emission of shader parameter semantics when using IR (#226)
Tim Foley
2017-10-19
Support running and comparing execution results of compute shaders in testing...
YONGH\yongh