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Making it easier to work with shaders
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Author
2019-09-03
CPU uniform entry point params (#1041)
jsmall-nvidia
2019-08-26
WIP: CPU sample working with Texture2D (#1033)
jsmall-nvidia
2019-08-22
WIP: CPU compute coverage (#1030)
jsmall-nvidia
2019-08-20
User defined downstream compiler prelude (#1028)
jsmall-nvidia
2019-08-19
Support shifts and a few other ops in front-end constant folding (#1027)
Tim Foley
2019-08-19
WIP: Compute test running on CPU (#1023)
jsmall-nvidia
2019-08-06
Add support for the HLSL "cast from zero" idiom (#1008)
Tim Foley
2019-07-17
Change how global-scope constants are handled (#1001)
Tim Foley
2019-06-19
Start exposing a new COM-lite API (#987)
Tim Foley
2019-05-22
Hotfix/improve glsl semantic conversion review (#968)
jsmall-nvidia
2019-05-21
Hotfix/improve glsl semantic conversion (#965)
jsmall-nvidia
2019-05-21
Allow interface types to be used inside of structs (#966)
Tim Foley
2019-05-20
Changes required for application adoption of interface-type parameters (#963)
Tim Foley
2019-04-16
Add the missing case for `AssocTypeDecl` in varying parameters' layout genera...
Yong He
2019-04-08
Update glslang version (#940)
Tim Foley
2019-03-27
GLSL half texture access (#931)
jsmall-nvidia
2019-03-27
Overhaul the core routines for implicit conversion (#927)
Tim Foley
2019-03-26
Allow plugging in types with resources for interface parameters (#913)
Tim Foley
2019-03-25
Fix handling of enum tags that aren't literals (#926)
Tim Foley
2019-03-21
Hotfix/dx12 cubemap lookup (#921)
jsmall-nvidia
2019-03-21
Hotfix/dx12 tests use hardware (#920)
jsmall-nvidia
2019-03-19
Disable Dx12 half tests. The half-calc test runs, but is not actually doing a...
jsmall-nvidia
2019-03-18
First pass support for half on vk (#912)
jsmall-nvidia
2019-03-13
Add support for vector/scalar compares for GLSL (#903)
jsmall-nvidia
2019-03-08
Improve support for interfaces as shader parameters (#886)
Tim Foley
2019-03-08
Confirm layout for structured buffer of matrices, and related fixes (#889)
Tim Foley
2019-03-06
* Add support for enum and type lookup via :: (scope operator) (#882)
jsmall-nvidia
2019-02-27
* Add 'identity' version of bit casts (asint, asuint, asfloat) for scalar and...
jsmall-nvidia
2019-02-19
First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-02-15
Split front- and back-ends (#846)
Tim Foley
2019-02-07
* Improve test coverage of bit cast, particularly for asfloat. Make the value...
jsmall-nvidia
2019-02-05
Merge branch 'master' into fix-nested-type-conformances
Yong He
2019-02-05
Merge branch 'master' into gencloser
Yong He
2019-02-05
Merge branch 'master' into fix-nested-type-conformances
Tim Foley
2019-02-05
Allow entry points to have explicit generic parameters (#826)
Tim Foley
2019-02-05
Allow generics to close with >>
Yong He
2019-02-05
Fix checking of interface conformances for nested types
Tim Foley
2019-01-31
Initial support for uniform parameters on entry points (#815)
Tim Foley
2019-01-28
Support function parameters of existential (interface) type (#802)
Tim Foley
2019-01-28
Feature/bit cast glsl (#808)
jsmall-nvidia
2019-01-25
Fixup handling of empty structs in function return types and parameters. (#796)
Yong He
2019-01-24
Support "modern" declaration syntax as an option (#792)
Tim Foley
2019-01-16
Initial support for dynamic dispatch using "tagged union" types (#772)
Tim Foley
2019-01-16
Improve handling of {} initializer list expressions (#778)
Tim Foley
2019-01-14
Add an error for global uniform parameter declarations (#773)
Tim Foley
2019-01-11
Fix some subtle bugs in D3D constant buffer layout (#771)
Tim Foley
2018-12-20
Feature/lex memory reduction (#762)
jsmall-nvidia
2018-12-17
First step toward supporting use of interfaces as existential types (#716)
Tim Foley
2018-12-17
Specialize away resource-type function parameters (#759)
Tim Foley
2018-12-13
Move mangled name out of IRGlobalValue (#752)
Tim Foley
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