| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-08-17 | Warning on lossy implicit casts. (#2367) | Yong He |
| 2021-04-29 | Update gfx back-ends to handle static specialization (#1826) | Tim Foley |
| 2021-04-01 | Refactor D3D12 renderer root signature creation (#1779) | Tim Foley |
| 2021-03-17 | Remove old code paths from render-test (#1760) | Tim Foley |
| 2020-11-30 | Re-enable `interface-shader-param` tests. (#1614) | Yong He |
| 2020-11-19 | Unify handling of static and dynamic dispatch for interfaces (#1612) | Tim Foley |
| 2020-08-05 | Change the policy for entry-point uniform parameters on Vulkan (#1476) | Tim Foley |
| 2020-04-14 | Change rules for layout of buffers/blocks containing only interface types (#1... | Tim Foley |
| 2019-11-21 | Remove support for explicit register/binding syntax on TEST_INPUT (#1132) | Tim Foley |
| 2019-06-19 | Start exposing a new COM-lite API (#987) | Tim Foley |
| 2019-05-21 | Allow interface types to be used inside of structs (#966) | Tim Foley |
