| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-03-12 | Add a CPU renderer implementation (#1750) | Tim Foley |
| 2021-02-04 | [gfx] Shader-object driven shader compilation. (#1688) | Yong He |
| 2021-01-15 | Convert more tests to use shader objects (#1659) | Tim Foley |
| 2020-11-30 | Enable all dynamic-dispatch tests on D3D/VK. (#1615) | Yong He |
| 2020-09-21 | Enable all dynamic dispatch tests on CUDA. (#1552) | Yong He |
| 2020-09-02 | Allow unspecialized existential shader parameters (dynamic dispatch). (#1529) | Yong He |
