| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Support visibility control and default to `internal`. (#3380) | Yong He | 2023-12-06 |
| * | Add a CPU renderer implementation (#1750) | Tim Foley | 2021-03-12 |
| * | [gfx] Shader-object driven shader compilation. (#1688) | Yong He | 2021-02-04 |
| * | Convert more tests to use shader objects (#1659) | Tim Foley | 2021-01-15 |
| * | Enable all dynamic-dispatch tests on D3D/VK. (#1615) | Yong He | 2020-11-30 |
| * | Enable all dynamic dispatch tests on CUDA. (#1552) | Yong He | 2020-09-21 |
| * | Allow unspecialized existential shader parameters (dynamic dispatch). (#1529) | Yong He | 2020-09-02 |
