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Making it easier to work with shaders
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Author
Age
*
Fix hit object emit for HLSL + FuncType specialization bug fix. (#2976)
Yong He
2023-07-10
*
Fix erroneous error claiming variable is being used before its declaration (#...
Ellie Hermaszewska
2023-07-06
*
Disable l-value coercion for ref types (#2960)
jsmall-nvidia
2023-07-05
*
Fix for operator assignment issue (#2951)
jsmall-nvidia
2023-06-30
*
Small fixes to GLSL-legalize and func-property prop. (#2950)
Yong He
2023-06-29
*
Fix parameter block loads in GLSL emit. (#2946)
Yong He
2023-06-28
*
Support for infinite literal of from 34.2432#INF (#2944)
jsmall-nvidia
2023-06-27
*
Fix DCE on mutable calls in a loop. (#2943)
Yong He
2023-06-26
*
Handling SV_ClipDistance system semantic on GLSL/VK (#2942)
jsmall-nvidia
2023-06-26
*
Multiple cast issue fix (#2940)
jsmall-nvidia
2023-06-26
*
Allow multiple attributes to not require separating comma (#2939)
jsmall-nvidia
2023-06-22
*
[branch] and [flatten] support (#2928)
jsmall-nvidia
2023-06-22
*
Fix for generic with scope issue (#2925)
jsmall-nvidia
2023-06-20
*
Disallow duplicate enumerator names in the same enum (#2904)
Ellie Hermaszewska
2023-05-30
*
Various dxc/fxc compatibility fixes. (#2863)
Yong He
2023-05-02
*
Fix scalar swizzle write. (#2801)
Yong He
2023-04-13
*
Add inherit interface test. (#2800)
Yong He
2023-04-13
*
Implement FileCheck tests for several test commands (#2747)
Ellie Hermaszewska
2023-04-11
*
Emit simpler vector element access code. (#2770)
Yong He
2023-04-03
*
Fix several silently failing tests (#2767)
Ellie Hermaszewska
2023-04-02
*
Upgrade `slang-llvm` (#2741)
jsmall-nvidia
2023-03-27
*
Apply IR simplifcation immediately after specialization to avoid duplicates. ...
Yong He
2023-03-27
*
Fix optimization pass not converging. (#2725)
Yong He
2023-03-23
*
Fix scope fixing for address insts. (#2724)
Yong He
2023-03-23
*
Type legalization and autodiff bug fixes. (#2722)
Yong He
2023-03-22
*
Fix IntVal type check. (#2718)
Yong He
2023-03-21
*
Fix name mangling of `FuncCallIntVal` in func signatures. (#2709)
Yong He
2023-03-16
*
Detect and deduplicate read-only resource access. (#2680)
Yong He
2023-02-27
*
More control flow simplifications. (#2673)
Yong He
2023-02-24
*
Overhaul global inst deduplication and cpp/cuda backend. (#2654)
Yong He
2023-02-16
*
Take into account existing initializer list type when performing coercions (#...
Ellie Hermaszewska
2023-02-11
*
Fix crash when processing nested switch. (#2624)
Yong He
2023-02-06
*
Reimplement address elimination. (#2605)
Yong He
2023-01-24
*
Fixes for crash when inlining at global scope (#2593)
Theresa Foley
2023-01-14
*
Fix code generation for matrix reshape. (#2568)
Yong He
2022-12-14
*
Inline functions with string param/return for GPU targets (#2544)
jsmall-nvidia
2022-12-02
*
Bug fix: partially specialized non-static generic invoke missing `this` argum...
Yong He
2022-11-29
*
Fix for issue with user attribute lookup (#2437)
jsmall-nvidia
2022-10-08
*
Fix `ApplyExtensionToType` on own type being extended. (#2430)
Yong He
2022-10-04
*
Fix regression in check-overload. (#2407)
Yong He
2022-09-20
*
Allow interface requirements to reference to the interface type itself. (#2398)
Yong He
2022-09-13
*
Specialize and SSA in a loop + better diagnostics on dynamic dispatch failur...
Yong He
2022-09-06
*
Fix resource inout param specialization. (#2394)
Yong He
2022-09-05
*
Deduplicate consts and IRSpecialize in IR, propagate type info for `IntVal`. ...
Yong He
2022-09-01
*
Warning on lossy implicit casts. (#2367)
Yong He
2022-08-17
*
Add gfx interface definition in Slang. (#2364)
Yong He
2022-08-16
*
Allow dynamic dispatch to handle nested interface-typed fields. (#2336)
Yong He
2022-07-21
*
Major language server features. (#2264)
Yong He
2022-06-07
*
Use IR pass to eliminate phi nodes (#2226)
Theresa Foley
2022-05-10
*
Overloaded name lookup fix (#2199)
jsmall-nvidia
2022-04-26
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