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Making it easier to work with shaders
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Author
Age
*
Fix spirv lowering logic around pointer to unsized array. (#5243)
Yong He
2024-10-09
*
Look through attributes and rates when determining by reference initializatio...
Ellie Hermaszewska
2024-10-08
*
Fix bug in `translateGlslGlobalVar()`. (#5181)
Yong He
2024-09-27
*
Fix l-value computation for subscript call. (#5177)
Yong He
2024-09-27
*
Lower the priority of looking up the rank of scope (#5065)
kaizhangNV
2024-09-18
*
Fix the issue in resolving the overload functions (#5060)
kaizhangNV
2024-09-11
*
Fix generic IInteger `mod` implementation. (#5037)
Yong He
2024-09-09
*
Fix SPIRV SV_TessFactor type adaptation logic. (#5010)
Yong He
2024-09-05
*
Support `where` clause and type equality constraint. (#4986)
Yong He
2024-09-05
*
Open existential on arguments after overload resolution. (#4982)
Yong He
2024-09-04
*
Draft: integrate slang-rhi (#4970)
Simon Kallweit
2024-08-30
*
Fix redundant decorations in IRParam (#4964)
Jay Kwak
2024-08-30
*
Fix a false failure when using the latest SPIR-V (#4904)
Jay Kwak
2024-08-22
*
Make sure to resolve overloaded expr for call args. (#4864)
Yong He
2024-08-18
*
Emit memory qualifier once for GLSL targets (#4819)
ArielG-NV
2024-08-12
*
Warn when inout parameter is never written (#4777)
venkataram-nv
2024-08-12
*
Allow implicit 'uniform' entrypoint parameters. (#4765)
Yong He
2024-08-01
*
Move SPIRV global variables into a context variable (#4741)
ArielG-NV
2024-07-30
*
Set `nullptr` to the default value of the target VarDeclBase (#4757)
ArielG-NV
2024-07-30
*
Disallow multi-dim vector subscript in slang IR (#4277)
Sriram Murali
2024-07-25
*
Fix around extensions and `IDifferentiable` requirement synthesis. (#4729)
Yong He
2024-07-25
*
Support 1-dimensional matrix for HLSL (#4728)
Jay Kwak
2024-07-24
*
Fix checking of var with matrix layout modifier. (#4737)
Yong He
2024-07-24
*
Fix for `ConstantBuffer<T[...]>` causing a segfault (#4705)
ArielG-NV
2024-07-23
*
Warn if providing explicit bindings to a object using uniform locations (#4708)
ArielG-NV
2024-07-23
*
Fix for invalid swizzle causing crash (#4690)
ArielG-NV
2024-07-19
*
Support parameter block in metal shader objects. (#4671)
Yong He
2024-07-19
*
Correctly parse multiple escaped newlines (#4672)
Ellie Hermaszewska
2024-07-19
*
Fix minimal-optimization flag with texture atomics (#4660)
ArielG-NV
2024-07-16
*
Warnings function parameters (#4626)
venkataram-nv
2024-07-16
*
Fix the invalid spirv generation for matrix cast (#4588)
kaizhangNV
2024-07-10
*
WIP Drop Premake (#3703)
Ellie Hermaszewska
2024-07-10
*
Warnings for uninitialized values (#4530)
venkataram-nv
2024-07-09
*
Fix the issue in emitFloatCast (#4559)
kaizhangNV
2024-07-08
*
Add vector overloads for or and and (#4529)
Ellie Hermaszewska
2024-07-05
*
Add specializations for 1 vectors in functions using the $N glsl intrinsic pl...
Ellie Hermaszewska
2024-07-05
*
Parse scope for local variable declaration (#4507)
Jay Kwak
2024-06-28
*
fix `WorkgroupSize()` compiler failiure (#4505)
ArielG-NV
2024-06-28
*
Remove returned-array-legalization pass for metal (#4478)
ArielG-NV
2024-06-27
*
Support atomic intrinsics for Metal (#4473)
Jay Kwak
2024-06-25
*
Add case to `emitVectorReshape` for when using a `vector<M, N>` type with `T`...
ArielG-NV
2024-06-24
*
Disambiguate int type matrix multiply (#4425)
Jay Kwak
2024-06-20
*
Implement for metal `SV_GroupIndex` (#4385)
ArielG-NV
2024-06-13
*
Metal: misc fixes and enable more tests. (#4374)
Yong He
2024-06-13
*
SPIR-V `SV_InstanceId` support in pixel shader (#4368)
ArielG-NV
2024-06-13
*
Capability System: Implicit capability upgrade warning/error (#4241)
ArielG-NV
2024-06-12
*
Fix incorrect drop of decoration when translating glsl global var to entrypoi...
Yong He
2024-06-12
*
Fix crash on invalid entrypoint varying parameter. (#4349)
Yong He
2024-06-12
*
Fix crash when using optional type in a generic. (#4341)
Yong He
2024-06-11
*
Address glslang ordering requirments for 'derivative_group_*NV' (#4323)
ArielG-NV
2024-06-10
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