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AgeCommit message (Expand)Author
2022-10-04Fix `ApplyExtensionToType` on own type being extended. (#2430)Yong He
2022-09-20Fix regression in check-overload. (#2407)Yong He
2022-09-13Allow interface requirements to reference to the interface type itself. (#2398)Yong He
2022-09-06 Specialize and SSA in a loop + better diagnostics on dynamic dispatch failur...Yong He
2022-09-05Fix resource inout param specialization. (#2394)Yong He
2022-09-01Deduplicate consts and IRSpecialize in IR, propagate type info for `IntVal`. ...Yong He
2022-08-17Warning on lossy implicit casts. (#2367)Yong He
2022-08-16Add gfx interface definition in Slang. (#2364)Yong He
2022-07-21Allow dynamic dispatch to handle nested interface-typed fields. (#2336)Yong He
2022-06-07Major language server features. (#2264)Yong He
2022-05-10Use IR pass to eliminate phi nodes (#2226)Theresa Foley
2022-04-26Overloaded name lookup fix (#2199)jsmall-nvidia
2022-04-05Handling static const variables in generics (#2171)jsmall-nvidia
2022-04-05Added sample-grad-clamp-lod test. (#2173)jsmall-nvidia
2022-03-24Fix for default initialization with generic field (#2168)jsmall-nvidia
2022-02-25Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...Yong He
2021-11-30Fix issue around constant folding/bool (#2036)jsmall-nvidia
2021-11-03Fix an infinite-recursion bug in type-checking (#2004)Theresa Foley
2021-10-26Expanded gfx::Format to include additional formats (#1982)lucy96chen
2021-07-21Work to mitigate SPIR-V bloat (#1914)Theresa Foley
2021-07-09Enable testing with Swiftshader. (#1906)Yong He
2021-06-06Include a "stack trace" with nested-import errors (#1872)T. Foley
2021-05-21Overhaul the preprocessor (#1849)T. Foley
2021-04-23Fix lexer/preproc diagnose issue (#1806)jsmall-nvidia
2021-04-19Infinite generic parsing bug fix (#1799)jsmall-nvidia
2021-04-14Fix for vector initialization combinations (#1794)jsmall-nvidia
2021-04-01Refactor D3D12 renderer root signature creation (#1779)Tim Foley
2021-03-04Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He
2021-03-02Fix issue with long identifier names in GLSL output (#1731)jsmall-nvidia
2021-02-12Diagnostic location highlighting (#1700)jsmall-nvidia
2021-01-26Obfuscation naming issue fix (#1676)jsmall-nvidia
2021-01-22Fix existential specialization of mutable buffer loads. (#1671)Yong He
2021-01-15Convert more tests to use shader objects (#1659)Tim Foley
2021-01-05Use "capability" system to select VKRT extension (#1647)Tim Foley
2020-12-07"Shader Toy" example and related fixes (#1629)Tim Foley
2020-12-03Add shader object parameter binding to renderer_test. (#1622)Yong He
2020-12-02Fix [mutating] generic methods (#1618)Tim Foley
2020-10-15Fix a bug in IR lowering (#1578)Tim Foley
2020-09-21Enable all dynamic dispatch tests on CUDA. (#1552)Yong He
2020-07-23Fix the way extension declarations are cached for lookup (#1450)Tim Foley
2020-07-17Disable specializing function calls if they have a struct param, that contain...jsmall-nvidia
2020-04-10Fix crashing bug when using overloaded name as generic arg (#1315)Tim Foley
2020-03-25Fix a bug in exiting SSA form for loops (#1293)Tim Foley
2020-03-24Parser changes to improve handling of static method calls (#1290)Tim Foley
2020-03-24Fix some bad behavior around static methods (#1289)Tim Foley
2020-03-20Handling of switch with empty body (#1284)jsmall-nvidia
2020-03-09Yet more definitions moved into the stdlib (#1263)Tim Foley
2020-02-25Fix a crash when a generic value argument isn't constant (#1241)Tim Foley
2020-02-13* Fix for unary - on glsl (#1222)jsmall-nvidia
2020-02-05Improve behavior when undefined identifier is a contextual keyword (#1200)Tim Foley