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Making it easier to work with shaders
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2025-05-16
Fix broken -emit-spirv-via-glsl test option (#7091)
sricker-nvidia
2025-05-15
Re-enable spirv-validation, because the issue is no longer repro (#7082)
Jay Kwak
2025-05-14
Infer type while constant folding causes failure (#7090)
ArielG-NV
2025-05-10
Fix local constants in switch cases (#7053)
Julius Ikkala
2025-05-03
Add IREnumType to distinguish enums from ints and each other (#6973)
Julius Ikkala
2025-04-29
Support use of `this` with Mesh Shader Outputs (`IRMeshOutputRef`) (#6920)
16-Bit-Dog
2025-04-25
Fix attempt to construct an abstract AST node (#6905)
Theresa Foley
2025-04-24
update slang-rhi (#6587)
Simon Kallweit
2025-04-21
Allow simplifying self-referential Phi parameters (#6870)
Julius Ikkala
2025-04-17
Fix regression in partial specialization of existential arguments (#6818)
kaizhangNV
2025-04-14
Fix matrix division by scalar for Metal and WGSL targets (#6752)
Darren Wihandi
2025-04-12
Add slang-test check for D3D11 double support (#6761)
aidanfnv
2025-04-09
Get real value for typeAdapter (#6762)
Gangzheng Tong
2025-04-04
Do no fail on missing no_diff annotation on non-differentiable (inputs and ou...
Ellie Hermaszewska
2025-04-04
fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount … (#6690)
Harsh Aggarwal (NVIDIA)
2025-03-12
Migrate render-test away from deprecated compile request API (#6514)
Anders Leino
2025-03-06
Fix lowering of `extern` types with defaults. (#6512)
Yong He
2025-03-06
Update SPIRV-Tools and fix new validation errors. (#6511)
Yong He
2025-02-28
Allow partial specialization of existential arguments. (#6487)
Yong He
2025-02-28
Fix member lookup in left hand side of `where` clause. (#6490)
Yong He
2025-02-27
Fix regression in float to bool conversion. (#6497)
Yong He
2025-02-27
update slang-rhi (shader object refactor) (#6251)
Simon Kallweit
2025-02-27
Map `SV_InstanceID` to `gl_InstanceIndex-gl_BaseInstance` (#6468)
Yong He
2025-02-27
Allow `.member` syntax on vector and scalars. (#6424)
Yong He
2025-02-26
Fix regression when using Atomic<T> in struct. (#6472)
Yong He
2025-02-18
Add warning for ignored binding attributes on uniforms (#6373)
Mukund Keshava
2025-02-12
Allow LHS of `where` to be any type. (#6333)
Yong He
2025-02-05
Use two-stage parsing to disambiguate generic app and comparison. (#6281)
Yong He
2025-02-05
Feature/initialize list side branch (#6058)
kaizhangNV
2025-01-29
Update SPIRV submodules and fix tests (#6222)
Jay Kwak
2025-01-28
Delete invalid ASSERT in `isTypeOperandEqual`. (#6196)
Yong He
2025-01-15
Inline global constants that contains opaque handles for legalization. (#6098)
Yong He
2025-01-14
Fix simplify if-else (#6077)
cheneym2
2025-01-07
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2025-01-07
Check whether array element is fully specialized (#6000)
kaizhangNV
2024-12-11
Fix the logic to determine whether lower generic pass should run. (#5837)
Yong He
2024-12-10
Enable exprs for GLSL binding layout qualifiers (#5807)
Darren
2024-12-10
Create scope for synthesized property decl. (#5817)
Yong He
2024-12-10
Don't emit a warning when implicit casting from known in-range int lit to hal...
Yong He
2024-12-09
Allow pointers to existential values. (#5793)
Yong He
2024-12-09
Fix crash during emitCast of attributed type, allow MaxIters to take linktime...
Yong He
2024-12-06
Implement explciit binding for metal and wgsl. (#5778)
Yong He
2024-12-04
WGPU: Add new test and explanation for disabled test (#5731)
Anders Leino
2024-11-22
Don't treat StrcturedBuffer<IFoo> as a specializable param. (#5645)
Yong He
2024-11-21
Add datalayout for constant buffers. (#5608)
Yong He
2024-11-21
Refresh of disabled WGPU tests (#5614)
Anders Leino
2024-11-20
Fix WGPU test by provding TEST_INPUT for outputBuffer (#5611)
Anders Leino
2024-11-08
Require GL_EXT_samplerless_texture_functions only if needed (#5527)
cheneym2
2024-11-07
Fix user-attribute-lookup wgpu crash (#5510)
cheneym2
2024-11-07
Enable a bunch of WGPU tests (#5513)
Anders Leino
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