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Making it easier to work with shaders
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Author
Age
*
Fix crashing bug when using overloaded name as generic arg (#1315)
Tim Foley
2020-04-10
*
Fix a bug in exiting SSA form for loops (#1293)
Tim Foley
2020-03-25
*
Parser changes to improve handling of static method calls (#1290)
Tim Foley
2020-03-24
*
Fix some bad behavior around static methods (#1289)
Tim Foley
2020-03-24
*
Handling of switch with empty body (#1284)
jsmall-nvidia
2020-03-20
*
Yet more definitions moved into the stdlib (#1263)
Tim Foley
2020-03-09
*
Fix a crash when a generic value argument isn't constant (#1241)
Tim Foley
2020-02-25
*
* Fix for unary - on glsl (#1222)
jsmall-nvidia
2020-02-13
*
Improve behavior when undefined identifier is a contextual keyword (#1200)
Tim Foley
2020-02-05
*
CUDA/C++ backend improvements (#1198)
jsmall-nvidia
2020-02-04
*
Feature/test for double behavior (#1186)
jsmall-nvidia
2020-01-29
*
Remove support for explicit register/binding syntax on TEST_INPUT (#1132)
Tim Foley
2019-11-21
*
Fix problem when getting default value for a bool, was producing 0, which on ...
jsmall-nvidia
2019-11-08
*
Strip IR after front-end steps are done (#1092)
Tim Foley
2019-10-24
*
Fix a typo in core.meta.slang which was causing an assert when (#1024)
Robert Stepinski
2019-08-16
*
Fix issue with outputting "static" in GLSL (#1006)
Tim Foley
2019-07-29
*
Fix bitwise And & Or for scalar bool (#960)
Robert Stepinski
2019-05-01
*
Enable appropriate GLSL extension for unbounded-size resource arrays (#957)
Tim Foley
2019-04-29
*
Allow plugging in types with resources for interface parameters (#913)
Tim Foley
2019-03-26
*
Add support for scalar rcp() intrinsic for GLSL (#918)
Robert Stepinski
2019-03-20
*
Hotfix/bool fix (#907)
jsmall-nvidia
2019-03-14
*
Fix rsqrt intrinsic for GLSL (#881)
Robert Stepinski
2019-03-06
*
Fix dx12 root sig mismatch on texture2d-gather.hlsl test (#879)
jsmall-nvidia
2019-03-05
*
Hotfix/crash invalid vk binding (#875)
jsmall-nvidia
2019-03-05
*
Hotfix/texture2d gather (#876)
jsmall-nvidia
2019-03-05
*
* Add cross compile test (#849)
jsmall-nvidia
2019-02-14
*
Add a test for glslang errors when using StructuredBuffer Load() (#848)
Robert Stepinski
2019-02-13
*
Track stage for varying sub-fields (#842)
Tim Foley
2019-02-12
*
Hotfix/dispatch thread id improvements (#834)
jsmall-nvidia
2019-02-08
*
Fix vector compares on GLSL targets (#833)
jsmall-nvidia
2019-02-08
*
Allow entry points to have explicit generic parameters (#826)
Tim Foley
2019-02-05
*
Fixing IR-lowering not properly registering func decl
Yong He
2019-01-30
*
Fix IR emit logic for methods in `struct` types (#791)
Tim Foley
2019-01-23
*
Improve handling of {} initializer list expressions (#778)
Tim Foley
2019-01-16
*
Fix a bug in IR linking (#777)
Tim Foley
2019-01-16
*
Fix up declaration checking order for enums (#774)
Tim Foley
2019-01-15
*
Change how buffers are emitted (#741)
Tim Foley
2018-12-07
*
Bug fix - vk::binding on structured buffers (#720)
jsmall-nvidia
2018-11-16
*
Fix a precedence bug in code emit (#705)
Tim Foley
2018-10-31
*
Fix a crash on function-static variables with initializers (#703)
Tim Foley
2018-10-30
*
Rework command-line options handling for entry points and targets (#697)
Tim Foley
2018-10-29
*
Fix Vulkan codegen for image atomics (#690)
Tim Foley
2018-10-25
*
Fix error when one constant is defined equal to another (#670)
Tim Foley
2018-10-11
*
Improve generic argument inference for builtins (#598)
Tim Foley
2018-06-14
*
A bunch of work to resolve #569 (#576)
Tim Foley
2018-05-24
*
Handle structure initializers in IR type legalization (#567)
Tim Foley
2018-05-21
*
Add test for associated type from global generic parameter (#561)
Tim Foley
2018-05-11
*
Pass through original names for most declarations (#547)
Tim Foley
2018-05-03
*
Improve SSA promotion for arrays and structs (#521)
Tim Foley
2018-04-23
*
Fix successor computation for `switch` instruction (#520)
Tim Foley
2018-04-23
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