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Making it easier to work with shaders
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2023-08-09
Various fixes in GLSL emit. (#3074)
Yong He
2023-08-07
Add warning on mutation of function parameter (#3067)
Theresa Foley
2023-07-27
Fix push constant on global variables. (#3034)
Yong He
2023-07-27
Fix -fvk-u-shift not applying to global constant buffer. (#3033)
Yong He
2023-07-26
Fix scalar swizzle causes invalid glsl output. (#3028)
Yong He
2023-07-20
Fix for vk-shift-* GLSL emit issue (#3004)
jsmall-nvidia
2023-07-10
Fix hit object emit for HLSL + FuncType specialization bug fix. (#2976)
Yong He
2023-07-06
Fix erroneous error claiming variable is being used before its declaration (#...
Ellie Hermaszewska
2023-07-05
Disable l-value coercion for ref types (#2960)
jsmall-nvidia
2023-06-30
Fix for operator assignment issue (#2951)
jsmall-nvidia
2023-06-29
Small fixes to GLSL-legalize and func-property prop. (#2950)
Yong He
2023-06-28
Fix parameter block loads in GLSL emit. (#2946)
Yong He
2023-06-27
Support for infinite literal of from 34.2432#INF (#2944)
jsmall-nvidia
2023-06-26
Fix DCE on mutable calls in a loop. (#2943)
Yong He
2023-06-26
Handling SV_ClipDistance system semantic on GLSL/VK (#2942)
jsmall-nvidia
2023-06-26
Multiple cast issue fix (#2940)
jsmall-nvidia
2023-06-22
Allow multiple attributes to not require separating comma (#2939)
jsmall-nvidia
2023-06-22
[branch] and [flatten] support (#2928)
jsmall-nvidia
2023-06-20
Fix for generic with scope issue (#2925)
jsmall-nvidia
2023-05-30
Disallow duplicate enumerator names in the same enum (#2904)
Ellie Hermaszewska
2023-05-02
Various dxc/fxc compatibility fixes. (#2863)
Yong He
2023-04-13
Fix scalar swizzle write. (#2801)
Yong He
2023-04-13
Add inherit interface test. (#2800)
Yong He
2023-04-11
Implement FileCheck tests for several test commands (#2747)
Ellie Hermaszewska
2023-04-03
Emit simpler vector element access code. (#2770)
Yong He
2023-04-02
Fix several silently failing tests (#2767)
Ellie Hermaszewska
2023-03-27
Upgrade `slang-llvm` (#2741)
jsmall-nvidia
2023-03-27
Apply IR simplifcation immediately after specialization to avoid duplicates. ...
Yong He
2023-03-23
Fix optimization pass not converging. (#2725)
Yong He
2023-03-23
Fix scope fixing for address insts. (#2724)
Yong He
2023-03-22
Type legalization and autodiff bug fixes. (#2722)
Yong He
2023-03-21
Fix IntVal type check. (#2718)
Yong He
2023-03-16
Fix name mangling of `FuncCallIntVal` in func signatures. (#2709)
Yong He
2023-02-27
Detect and deduplicate read-only resource access. (#2680)
Yong He
2023-02-24
More control flow simplifications. (#2673)
Yong He
2023-02-16
Overhaul global inst deduplication and cpp/cuda backend. (#2654)
Yong He
2023-02-11
Take into account existing initializer list type when performing coercions (#...
Ellie Hermaszewska
2023-02-06
Fix crash when processing nested switch. (#2624)
Yong He
2023-01-24
Reimplement address elimination. (#2605)
Yong He
2023-01-14
Fixes for crash when inlining at global scope (#2593)
Theresa Foley
2022-12-14
Fix code generation for matrix reshape. (#2568)
Yong He
2022-12-02
Inline functions with string param/return for GPU targets (#2544)
jsmall-nvidia
2022-11-29
Bug fix: partially specialized non-static generic invoke missing `this` argum...
Yong He
2022-10-08
Fix for issue with user attribute lookup (#2437)
jsmall-nvidia
2022-10-04
Fix `ApplyExtensionToType` on own type being extended. (#2430)
Yong He
2022-09-20
Fix regression in check-overload. (#2407)
Yong He
2022-09-13
Allow interface requirements to reference to the interface type itself. (#2398)
Yong He
2022-09-06
Specialize and SSA in a loop + better diagnostics on dynamic dispatch failur...
Yong He
2022-09-05
Fix resource inout param specialization. (#2394)
Yong He
2022-09-01
Deduplicate consts and IRSpecialize in IR, propagate type info for `IntVal`. ...
Yong He
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