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Making it easier to work with shaders
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Author
Age
*
Fix cuda/cpp/metal crash for when using GLSL style shader inputs (#4378)
ArielG-NV
2024-06-13
*
Implement Sampler2D for CPP target (#4371)
Jay Kwak
2024-06-12
*
Delete glsl_vulkan and glsl_vulkan_one_desc targets. (#4361)
Yong He
2024-06-12
*
Fix emit logic for getElementPtr. (#4362)
Yong He
2024-06-12
*
Capability System: Implicit capability upgrade warning/error (#4241)
ArielG-NV
2024-06-12
*
Add constant folding for % operator. (#4359)
Yong He
2024-06-12
*
Fix merge error. (#4358)
Yong He
2024-06-12
*
Add slangc flag to `-zero-initialize` all variables (#3987)
ArielG-NV
2024-06-12
*
Extend the COM-based API to support whole program compilation. (#4355)
Yong He
2024-06-12
*
Add compiler option to treat enum types as unscoped. (#4354)
Yong He
2024-06-12
*
Fix incorrect drop of decoration when translating glsl global var to entrypoi...
Yong He
2024-06-12
*
Fix crash on invalid entrypoint varying parameter. (#4349)
Yong He
2024-06-12
*
Implicit register binding for hlsl to non-hlsl targets (#4338)
ArielG-NV
2024-06-12
*
Fix duplicate SPIRV decorations. (#4346)
Yong He
2024-06-12
*
Add option to preserve shader parameter declaration in output SPIRV. (#4344)
Yong He
2024-06-12
*
Fix crash when using optional type in a generic. (#4341)
Yong He
2024-06-11
*
Fix global value inlining for spirv_asm blocks. (#4339)
Yong He
2024-06-11
*
SPIRV backend: add support for tessellation stages, (#4336)
Yong He
2024-06-11
*
Test more texture types in Metal (#4333)
Jay Kwak
2024-06-11
*
Support integer typed textures for GLSL (#4329)
Jay Kwak
2024-06-11
*
Fix `GetAttributeAtVertex` for spirv and glsl targets. (#4334)
Yong He
2024-06-11
*
Address glslang ordering requirments for 'derivative_group_*NV' (#4323)
ArielG-NV
2024-06-10
*
Partial implementation of static_assert (#4294)
Jay Kwak
2024-06-10
*
Fix SPIRV emit for `Flat` decoration and TessLevel builtin. (#4318)
Yong He
2024-06-10
*
Support all integer typed indices in StructuredBuffer Load/Store/[]. (#4311)
Yong He
2024-06-10
*
[gfx] Metal graphics support (#4324)
skallweitNV
2024-06-10
*
SPIRV `Block` decoration fixes. (#4303)
Yong He
2024-06-08
*
Disallow certain types of decls in `interface` to provide better diagnostic m...
Yong He
2024-06-08
*
Metal system value overhaul. (#4308)
Yong He
2024-06-08
*
Support HLSL `.mips` syntax. (#4310)
Yong He
2024-06-07
*
Small SPIRV emit cleanup around vector element extract. (#4309)
Yong He
2024-06-07
*
Precompute UIntSet from individual capabilities inside generator (#4269)
ArielG-NV
2024-06-07
*
Metal compute tests (#4292)
skallweitNV
2024-06-07
*
Fix build warnings and treat warnings as error on CI (#4276)
Jay Kwak
2024-06-06
*
Remove unnecessary call to __requireComputeDerivative (#4283)
Jay Kwak
2024-06-06
*
work on gfx metal backend (#4287)
skallweitNV
2024-06-06
*
make String::trim consistent with String::trimStart/trimEnd (#4285)
skallweitNV
2024-06-06
*
Avoid duplicating entry points in library (#4279)
kaizhangNV
2024-06-05
*
add 'override' keyword to getCompileTimeProfile (#4275)
kaizhangNV
2024-06-05
*
initial set of lldb formatters (#4272)
Simon Kallweit
2024-06-05
*
Use memcpy to replace strncpy_s (#4270)
kaizhangNV
2024-06-04
*
Add APIs to get profile of compile time (#4242)
kaizhangNV
2024-06-04
*
Print warning when operator<< shifting too much (#4255)
Jay Kwak
2024-06-04
*
Fix performance issue in source-map (#4261)
Yong He
2024-06-03
*
Add an option to disable source map in obfuscation (#4260)
kaizhangNV
2024-06-03
*
Metal Task Shader payload (#4238)
Dynamitos
2024-06-02
*
Prevent hoisting of non-hoistable instructions in non-function values with ...
Ellie Hermaszewska
2024-06-01
*
Support different SPIRV versions. (#4254)
Yong He
2024-06-01
*
Capabilities generator inclusive join and misc (#4237)
ArielG-NV
2024-05-31
*
Fix a bug on default initialization of interface typed value. (#4249)
Yong He
2024-05-31
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